Java-Gaming.org Hi !
Featured games (91)
games approved by the League of Dukes
Games in Showcase (808)
Games in Android Showcase (239)
games submitted by our members
Games in WIP (872)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Isometric sci-fi rpg  (Read 8657 times)
0 Members and 1 Guest are viewing this topic.
Offline Kec

Senior Newbie


Medals: 3
Projects: 1



« Posted 2015-04-20 16:31:34 »

Hello guys this is a project which I have been doing for quite a while so I found out this forum and I would like to hear your opinion about it.

This Is a sci-fi game with a story about 2 ancient space races which are in fight from the time when universe was created. Both are hard to understand life beings but in basic they are intelligent life forms that are able to create their body one race from minerals (Asmodians) one from asteroids (Kirkodians). The thing that is special with the Kirkodians is that they contain DNA and are able to create life forms. When these two start to fight the asteroid parts break apart and when they hit the planet if it is suitable place for life to develop the life starts there. So Kirkodians have crated ultimate race to eradicate Asmodians and they created humans. But humans as intelligent as they are they are very selfish and in the end they will kill themselves. When Asmodians saw potential in them they sent fully mineral moon to circle around earth moon. When humans have discovered it brought the revolution to them and they start to technologically evolve at very fast rate. This started to happen without Kirkodians knowledge and they already send huge asteroid to destroy humans like dinosaurs. But the Asmodians moon changed orbit and crashed in that asteroid before it hit the earth. But the explosion was too huge and debris from the impact crashed in to the earth and destroyed the atmosphere which leads humans to use their technology to become cyborgs.

Now the game starts as the whole rain of asteroids started to fall on earth and you manage to escape on colony on Saturn’s moon titan where you discover the story. This story is not known to humans because all that was happening around them was considered as a natures work.

The whole game is crated with java LWGJ openGL. I have a good knowledge in 3d modeling and animation but I decided to make game in 2d so I crated isometric game that uses Images of rendered 3d models. Everything was modeled in Maya and then rendered in isometric view.


this is the view of player there is animation for walking shooting and standing(breathing when standing)

when you aproach computer you can see some more detailed stories if you want details

you are also able to talk to other people which give you direction what you should do next

here is the dialog it is based on morrowind. NPC says something and on the right side keywords appear from the text that he said and when you click on keyword you get more explained that word or he just continues to talk about it.

this is the main menu when you start the game



Offline JESTERRRRRR
« Reply #1 - Posted 2015-04-20 20:51:52 »

I very much like the graphics, but it does looked a little too far zoomed in?
Offline Kec

Senior Newbie


Medals: 3
Projects: 1



« Reply #2 - Posted 2015-04-21 05:44:27 »

Thank you  Smiley
well i don't think it is. You can see everything around you that you need on other levels when i put enemies and fight, it will be zoomed out appropriately depending on surroundings
Pages: [1]
  ignore  |  Print  
 
 

 
Riven (849 views)
2019-09-04 15:33:17

hadezbladez (5813 views)
2018-11-16 13:46:03

hadezbladez (2616 views)
2018-11-16 13:41:33

hadezbladez (6230 views)
2018-11-16 13:35:35

hadezbladez (1503 views)
2018-11-16 13:32:03

EgonOlsen (4738 views)
2018-06-10 19:43:48

EgonOlsen (5796 views)
2018-06-10 19:43:44

EgonOlsen (3281 views)
2018-06-10 19:43:20

DesertCoockie (4178 views)
2018-05-13 18:23:11

nelsongames (5513 views)
2018-04-24 18:15:36
A NON-ideal modular configuration for Eclipse with JavaFX
by philfrei
2019-12-19 19:35:12

Java Gaming Resources
by philfrei
2019-05-14 16:15:13

Deployment and Packaging
by philfrei
2019-05-08 15:15:36

Deployment and Packaging
by philfrei
2019-05-08 15:13:34

Deployment and Packaging
by philfrei
2019-02-17 20:25:53

Deployment and Packaging
by mudlee
2018-08-22 18:09:50

Java Gaming Resources
by gouessej
2018-08-22 08:19:41

Deployment and Packaging
by gouessej
2018-08-22 08:04:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!