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  Transform3D: Set point of rotation  (Read 1187 times)
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Offline DrQuincy

Junior Devvie




Vwls hv bn bnnd!


« Posted 2004-02-22 12:17:49 »

Hi,

I know there's no method that comes with Transform3D to set the point of rotation but I was wondernig how you go about doing it manually?

Thanks
Offline shawnkendall

Senior Devvie





« Reply #1 - Posted 2004-02-23 00:03:44 »

To create the effect of rotating around an arbitrary point you must use multiple transforms.

I suggest picking up Real-Time Rendering as well as 3D Math Primer to help get aquainted with the complexies of 3D matrices 'cause it can be a real effort on your own :-)

[mod]
You can also check all this good stuff out in the meantime...
http://www.gamedev.net/reference/list.asp?categoryid=28

Shawn Kendall
Cosmic Interactive, LLC
http://www.facebook.com/BermudaDash
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