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  Appearance Update Between Render Calls  (Read 614 times)
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Offline Ramses

Senior Newbie




Java games rock!


« Posted 2004-02-21 19:12:16 »

I'm trying to update the appearance of a Shape3D in between view.renderOnce() calls using the shape3d.setAppearance() function call. The weird thing though is that the appearance doesn't get visually updated until I apply a rotation or translation to the object (I assume the appearance would update too with a camera view change, but I use a fixed camera for my project). Is this expected behaviour? Is there an update call I'm supposed to make after changing an object's appearance?
Offline Yuri Vl. Gushchin

Senior Member




Speak Java!


« Reply #1 - Posted 2004-02-22 13:15:41 »

Looks like this is a bug.

As a workaround, you can explicitly call appearance.setChanged(true) on the new appearance you set to Shape3D.

Anyway, please file an issue to IssueZilla and if possible provide a simple test case - this will save a lot of work and allow to fix it faster.

Yuri

Yuri Vl. Gushchin
JProof Group
Offline Ramses

Senior Newbie




Java games rock!


« Reply #2 - Posted 2004-02-23 04:15:18 »

Thanks for the reply Yuri. I'll be entering a bug report with a simple test case in Issuezilla.
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