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  What's holding me from  (Read 1202 times)
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Offline Java Cool Dude

Senior Member




Java forever


« Posted 2004-02-19 19:00:41 »

sexing up LWJGL is the current non-support for buttons, panels, check boxes etc...
I'm at the moment addicted to both Xith3D and JOGL, Java3D and JOGL, and I built a little dialog box that asks the user to choose a resolution and if he would like the demo in fullscreen or not...
Too bad can't do that in LWJGL  :-/
PS: I can build such box using OpenGL itself but ....
Offline Mojomonkey

Senior Member




ooh ooh eee eeee


« Reply #1 - Posted 2004-02-19 19:06:12 »

you mean something like:

http://www.mojomonkeycoding.com/webstart/jmedemo/renderer.loader.TestMd2

There's nothing stopping you from using AWT/Swing... you just can't use it WITH LWJGL.

Don't send a man to do a monkey's work.
Offline Java Cool Dude

Senior Member




Java forever


« Reply #2 - Posted 2004-02-19 19:11:28 »

....
Yeah I meant something like this http://www.users.xith.org/JavaCoolDude/JWS/Xith3D/Quake3/MD3Test.jnlp
Well actually I was thinking about following Prince's step in acquiring a copy of Jet and pack my applications with it
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Mojomonkey

Senior Member




ooh ooh eee eeee


« Reply #3 - Posted 2004-02-19 19:14:07 »

I don't see the difference between the two... regarding the dialog boxes that pop up for display properties. Maybe I'm misunderstanding?

Don't send a man to do a monkey's work.
Offline Java Cool Dude

Senior Member




Java forever


« Reply #4 - Posted 2004-02-19 19:17:43 »

Never mind I get it....
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #5 - Posted 2004-02-20 07:50:56 »

(Damn! That's one brilliant bit of animated goodness there! Please would you both get these JNLP links onto the front page somehow)

<edit> Oh yeah, back to the question... there is probably scope for a proper OpenGL widgety lib thing, but one that is somewhat better and more robust than my crap open sourced offering which I pulled out of Alien Flux. I had started on such a thing with a pluggable look & feel like Swing but it's too much work for me to do now so I've had to can it for the foreseeable future.

I'd very much like to see such a project grow to maturity though. Just remember it doesn't have to be nearly as complicated or clever as Swing - it's only a game GUI.

Cas Smiley

Offline Orangy Tang

JGO Kernel


Medals: 51
Projects: 11


Monkey for a head


« Reply #6 - Posted 2004-02-22 11:20:11 »

Quote

Doesn't work here, dies with a slightly cryptic message referencing sun/Misc/Perf  ...are you using the 1.5 performance timer without a fallback perchance?

[ TriangularPixels.com - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
Offline princec

JGO Kernel


Medals: 282
Projects: 3
Exp: 16 years


Eh? Who? What? ... Me?


« Reply #7 - Posted 2004-02-22 15:21:29 »

LWJGL 1
JOGL 0

Heheh Wink

Cas Tongue


Offline Java Cool Dude

Senior Member




Java forever


« Reply #8 - Posted 2004-02-22 17:28:29 »

nope I'm using the hidden timer in 1.4_2, you should be doing just fine if you got that Wink
Offline Orangy Tang

JGO Kernel


Medals: 51
Projects: 11


Monkey for a head


« Reply #9 - Posted 2004-02-22 18:14:08 »

>_< 1.4.0 here, I still think you should have some kind of fallback (if only something that stickes up a sane error message).

[ TriangularPixels.com - Play Growth Spurt, Rescue Squad and Snowman Village ] [ Rebirth - game resource library ]
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