Hi !
Featured games (85)
games approved by the League of Dukes
Games in Showcase (636)
Games in Android Showcase (178)
games submitted by our members
Games in WIP (688)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Good beginners example program?  (Read 2320 times)
0 Members and 1 Guest are viewing this topic.
Offline mezcal

Senior Newbie

Java games rock!

« Posted 2004-02-17 23:42:12 »

Hello --

I am looking for some well commented source of a simple java game -- something like pong.

I've been poking around the java docs, trying to figure out how graphical java programs work.. but I'm not having a whole lot of luck.

Any links to good articles / programs would help, thanks!
Offline nonnus29

Senior Devvie

Giving Java a second chance after ludumdare fiasco

« Reply #1 - Posted 2004-02-18 00:41:03 »

Here's a pong applet, follow the link to the source:

This applet is from a tutorial series here:

Read the ones by Adam King, as far as I know the source to the other tutes is gone.  These tutes should get you started.
Offline mezcal

Senior Newbie

Java games rock!

« Reply #2 - Posted 2004-02-18 04:17:39 »


Some simple animation is incredibly simple!  It didn't take me long to get a ball bouncing off of the four walls.

One question with this, though:

 public boolean keyDown(Event e, int key)
   message = "value = " + key;

   return true;

Should sticking this code into my applet be receiving input from my keyboard?  It doesn't seem to be working.   (In my paint method I've got .drawString(message,40,40);

If that should be working, what is the point of trying to use EventListeners?

edit:: I took a look at the pong source you pointed me to.  It seems as if that applet used the method described above for receiving input from the keyboard, and that applet works .. I'll have poke at my applet until it works. (It's compiling but not displaying anything in response to keyboard input.  Strange.. maybe it has to do with the gotFocus events?)

Thanks for the help!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline javapunk

Senior Newbie

« Reply #3 - Posted 2004-02-24 20:45:09 »

Your class needs to implement keylistener. Add the keylistener to your applet "this.addKeyListener(this);"?

Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

Dwinin (73 views)
2015-11-07 13:29:08

Rems19 (81 views)
2015-10-31 01:36:56

Rems19 (79 views)
2015-10-31 01:32:37

williamwoles (107 views)
2015-10-23 10:42:59

williamwoles (93 views)
2015-10-23 10:42:45

Jervac_ (111 views)
2015-10-18 23:29:12

DarkCart (137 views)
2015-10-16 00:58:11

KaiHH (118 views)
2015-10-11 14:10:14

KaiHH (158 views)
2015-10-11 13:26:18

BurntPizza (173 views)
2015-10-08 03:11:46
Rendering resources
by Roquen
2015-11-13 14:37:59

Rendering resources
by Roquen
2015-11-13 14:36:58

Math: Resources
by Roquen
2015-10-22 07:46:10

Networking Resources
by Roquen
2015-10-16 07:12:30

Rendering resources
by Roquen
2015-10-15 07:40:48

Math: Inequality properties
by Roquen
2015-10-01 13:30:46

Math: Inequality properties
by Roquen
2015-09-30 16:06:05

HotSpot Options
by Roquen
2015-08-29 11:33:11 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!