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  Sound initialization is freezing  (Read 56066 times)
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Offline CopyableCougar4
« Posted 2015-01-06 18:12:27 »

So I have a game loop, and there is an initialization that happens as part of a "loading screen". This runs smoothly until I try to create an OpenAL context. Any ideas on why this line is freezing?

1  
ALContext context = ALContext.create()

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Offline CopyableCougar4
« Reply #1 - Posted 2015-01-06 18:23:42 »

What confuses me is sometimes it creates everything quickly and works fine, but sometimes it just doesn't initialize at all.

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Offline Ed_RockStarGuy
« Reply #2 - Posted 2015-01-06 18:25:36 »

Any errors?
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Offline KudoDEV

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« Reply #3 - Posted 2015-01-06 18:26:19 »

EDIT: Lol NVM its the same thing.

Offline CopyableCougar4
« Reply #4 - Posted 2015-01-06 18:27:56 »

No Ed_RockStarGuy.

However I did notice something. When I made ALContext context a global field it seemed to work? Maybe the context is being garbage collected and that's causing issues?

Edit: Nevermind about the global field making it work.

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Offline matanui159

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Aww... So cute...


« Reply #5 - Posted 2015-01-07 09:27:41 »

The scary thing is, the exact same thing is happening to me right now... It worked all the time before... it just started doing this now...

EDIT: Everything which used sound was freezing on my computer but everything worked after I rebooted the computer... If I took a guess, it had something to do with the sound card... Maybe try a reboot on your computer and if that Isn't it, then maybe it has something to do with your sound card?

Is it sad that I still get a fright when the computer beeps at me...
Offline princec

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« Reply #6 - Posted 2015-01-07 10:37:35 »

Would you clarify which binding this is in the OP, ta.


Cas Smiley

Offline CopyableCougar4
« Reply #7 - Posted 2015-01-07 22:32:48 »

Would you clarify which binding this is in the OP, ta.

I'm using pure lwjgl.

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Offline princec

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« Reply #8 - Posted 2015-01-07 23:21:29 »

... Which LWJGL?  Emo

Cas Smiley

Offline CopyableCougar4
« Reply #9 - Posted 2015-01-08 02:34:39 »

... Which LWJGL?

Oh... lwjgl 3

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Offline SHC
« Reply #10 - Posted 2015-01-08 05:51:45 »

I experienced the same thing with build #37, but I thought that it was something to do with my crappy dying computer.

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