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  JOAL not working? Please try this.  (Read 4447 times)
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Offline Jani Laakso

Junior Member




Do it with Java!


« Posted 2004-02-17 07:47:24 »

If JOAL is not working for you, please try this:

Use Creative's FTP site, NOT Website when downloading OpenAL install packages.

Download packages from here:
http://ftp://opensource.creative.com/pub/sdk

1. Delete C:\WINDOWS\system32\OpenAL32.dll
This is mandatory, because installer wont replace existing (non working) dll.

2. Install following package:
http://ftp://opensource.creative.com/pub/sdk/OpenALwEAX.exe  

Here's a longer explanation why I suggest this:
http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=JOAL;action=display;num=1069559246;start=15#15


I tryed this on two machines, on my desktop machine (nforce) and on my laptop (hp omnibook 510).  Both work fine with the packages that I downloaded from creatives ftp site. Both do not work if I get files from the website.
Offline Java Cool Dude

Senior Member




Java forever


« Reply #1 - Posted 2004-02-17 09:47:41 »

OMG Genius the stuff now works on my machine...
/me faints
Offline Athomas Goldberg

Junior Member




Grrrrrr...


« Reply #2 - Posted 2004-02-19 03:13:58 »

It also seems to work if you use this one:

http://ftp://opensource.creative.com/pub/sdk/OpenALwEAX2.exe

Still need to figure out why LWJGL works and JOAL doesn't with the other (www) drivers, but hopefully this'll get people unstuck in the meantime.

Athomas Goldberg
Project Lead / Wildcard
Game Technologies Group
Sun Microsystems, Inc.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Athomas Goldberg

Junior Member




Grrrrrr...


« Reply #3 - Posted 2004-02-19 03:26:24 »

If you want to build JOAL, you should get the SDK from the ftp site as well:

http://ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe

which I just tested and seems to be okay.

Athomas Goldberg
Project Lead / Wildcard
Game Technologies Group
Sun Microsystems, Inc.
Offline Athomas Goldberg

Junior Member




Grrrrrr...


« Reply #4 - Posted 2004-02-19 04:05:47 »

I've just updated the build instructions on the JOAL project page and in the README to reflect the pointer to the "good" SDK.

Will continue to hunt for the problem with the JOAL and the "bad" drivers

Athomas Goldberg
Project Lead / Wildcard
Game Technologies Group
Sun Microsystems, Inc.
Offline karatemarkel

Junior Member





« Reply #5 - Posted 2004-03-02 12:48:31 »

Hi, just downloaded JOAL and installed the OpenALwEAX.exe, I placed the JOAL.jar in my jre/lib/ext dir. Lessons 1,2 and 3 compiled and ran fine on my comp however I couldn't get lesson 5 to run. When I try to run it just hangs and I get this massage from the command line:
1  
2  
3  
4  
5  
6  
ALFactory.init - Native: Enter
ALFactory.init - Native: Exit
Using device null
Pointer = 47646744
ALC = net.java.games.joal.ALCImpl@182f0db
Could not initialize

That's on XPpro, with a Creative SB Audigy. Hope that's of use.
Offline Athomas Goldberg

Junior Member




Grrrrrr...


« Reply #6 - Posted 2004-03-03 15:25:50 »

Yeah, we've had a few problems with lesson 5. I'm looking into it now.

Athomas Goldberg
Project Lead / Wildcard
Game Technologies Group
Sun Microsystems, Inc.
Offline dregoth

Junior Newbie




Java games rock!


« Reply #7 - Posted 2004-03-28 16:57:21 »

I got the same problem even in lesson 1, but apparently the sounds played ok after those error messages.

Weird.
Offline D.t.O

Junior Member




Psych'd about Java Games


« Reply #8 - Posted 2004-04-18 14:19:13 »

Quote
Hi, just downloaded JOAL and installed the OpenALwEAX.exe, I placed the JOAL.jar in my jre/lib/ext dir.

Where is JOAL.jar located Embarrassed? I can't find it.

Enjoy.
Regards,
     - D.t.O
Offline pedro

Junior Member




Java games rock!


« Reply #9 - Posted 2004-04-18 14:39:11 »

Try https://joal.dev.java.net/  Wink
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline HopFlash

Innocent Bystander




Java games rock!


« Reply #10 - Posted 2004-06-20 09:29:09 »

I've tried this link
http://ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe

but the only file in
http://ftp://opensource.creative.com/pub/sdk/

is
OpenAL_Installer_10_1.bin

Because I have the "null-Device" problem, I need a new and right OpenALSDK.exe I think.

Where can I get it?
Offline cep21

Junior Member




Java games rock!


« Reply #11 - Posted 2004-08-05 13:47:12 »

Bump cause I think I'm having the same problems as well.
Offline runevision

Junior Newbie




Java games rock!


« Reply #12 - Posted 2004-08-17 12:44:51 »

Quote
I've tried this link
http://ftp://opensource.creative.com/pub/sdk/OpenALSDK.exe

but the only file in
http://ftp://opensource.creative.com/pub/sdk/

is
OpenAL_Installer_10_1.bin

Because I have the "null-Device" problem, I need a new and right OpenALSDK.exe I think.

Where can I get it?


I too am having this problem and i too would like to know where I can obtain the needed file.

Thanks in advance,

Rune
Offline rkranitz

Junior Newbie




Java games rock!


« Reply #13 - Posted 2004-09-13 19:52:30 »

I also was having problems with obtaining the correct files.
I found the nvidia Audio SDK has openal32.dll files that work for me.  

I just deleted the one that was created by the Creative executable(does not work with JOAL for me) and replaced it with the nvidia file.

http://developer.nvidia.com/object/nvidia_audio_sdk.html

There are 4 openal32.dll files in the zip, not sure if all work but the one that extracted to ...
OpenAL\win32\OpenAL32\objchk\i386
...seemed to work for me.

I'm on winXP Pro with onboard sound. SoundMAX Integrated Digital Audio.

Hope this helps.
Offline PeterB

Junior Member





« Reply #14 - Posted 2005-09-18 15:08:44 »

Nice reply from rkranitz above. This worked just fine for me.
I had OpenAL working fine in the past but blanked all my disks and reinstalled XP last night. Couldn't remember how I got OpenAL working before but this has fixed it!

Vault101 / Mace The Game
There are 10 kinds of people in the world. Those who understand binary and those who don't.
Offline Corysia

Senior Newbie





« Reply #15 - Posted 2005-10-07 22:19:47 »

Getting JOAL to work for me has been less of a problem with the OpenAL libraries and more a problem with the location of joal.jar and joal.dll.  The only way I can get this to work is if I do as Caoimhin suggested and drop them into the lib/ext directory of my jre.

I've successfully got Lesson1 running now.  By installing the latest joal nightly build and droping them into the ext directory of the JRE I'm using, the application seems to run fine.

If I try any other configuration, I get errors in the native code.

I'm unable to use the ant target 'run', even with the files in the jre/lib/ext directory.  For lesson2, I copied the 'wavdata' subdir into the classes subdir and ran by hand (java LoopingAndFadeaway).
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