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  "Pokemon Style" RPG & In-Game Editor [open source]  (Read 8811 times)
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Offline minigame

Senior Devvie


Medals: 14
Projects: 1


LWJGLException


« Posted 2015-01-01 17:49:22 »

Pokémon © is a trademark of Nintendo:
http://www.pokemon.com/us/legal/

I needed break from 3D stuff so I spent a day making this little Java2D application. Some features aren't perfect, but I will be wrapping it up here soon. Hopefully this helps some beginners Smiley


Direct image URL: http://i.imgur.com/ZQrjbPT.png

"Features" include smooth movement / animation system, tile / clipping editor in-game, sort of attachable gear.. other small things. Project is ready to go just add it to your preferred IDE and run the Engine class

Controls:
* wasd/arrow keys = walk around (if no editor mode is opened, left click a tile to fast travel)
* Press T for tile editor (left click a tile to texture it, also keys 1-3 = different tiles)
* Press C for clipping editor (left click a tile to toggle clipping)
* Press H to equip a red partyhat
* Press G to toggle the region grid
* Press B to toggle bicycle
* Right click to place a shrub

The sprites are all public domain as far as I know (although they're probably only Pokemon sprites that have been tweaked), and the partyhat is made by me (also public domain)

http://uppit.com/3cm6cjsonec0/Low_Expectations_2D.zip

Suggested features welcome? If I have energy I'll add simple particles and more attachable gear. Maybe 2 player mode..

while (!deadFromWork) {
    if (hasItem("Dry Erase Board")) {
        chanceOfSuccess++;// Based on a true story..
    }
}
Offline gouessej
« Reply #1 - Posted 2015-01-01 17:54:10 »

Hi

Pokémon © is a trademark of Nintendo:
http://www.pokemon.com/us/legal/

Julien Gouesse | Personal blog | Website | Jogamp
Offline minigame

Senior Devvie


Medals: 14
Projects: 1


LWJGLException


« Reply #2 - Posted 2015-01-01 17:55:51 »

Hi

Pokémon © is a trademark of Nintendo:
http://www.pokemon.com/us/legal/

Oops. I changed to "Pokemon Style", kudos. I was quick to post the thread  Lips Sealed I've also edited the context of the first post.

while (!deadFromWork) {
    if (hasItem("Dry Erase Board")) {
        chanceOfSuccess++;// Based on a true story..
    }
}
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline minigame

Senior Devvie


Medals: 14
Projects: 1


LWJGLException


« Reply #3 - Posted 2015-01-05 03:18:43 »

In an effort to learn pure lwjgl I have started to remake this game without using any wrappers..
Progress is consistent, but it's also a taking me longer to do this time around than it did with Java2D :p

Update: I ported the region loading code. Next is in-game editing, and player animations.. Then I'll be on a short hiatus while I produce massive amounts of legal textures (entities, armour, weapons, tiles, etc).


Going to be adding netty networking here soon and implement mulit-player ( although that version probably wont be open source as I would actually enjoy hosting it  Grin )

while (!deadFromWork) {
    if (hasItem("Dry Erase Board")) {
        chanceOfSuccess++;// Based on a true story..
    }
}
Offline gouessej
« Reply #4 - Posted 2015-01-05 14:26:46 »

Then I'll be on a short hiatus while I produce massive amounts of legal textures (entities, armour, weapons, tiles, etc).
Why not looking at opengameart.org?

Julien Gouesse | Personal blog | Website | Jogamp
Offline minigame

Senior Devvie


Medals: 14
Projects: 1


LWJGLException


« Reply #5 - Posted 2015-01-08 01:41:16 »

Making pretty good progress with the LWJGL rebuild! Unfortunately the time per day I can invest in this project is minimal, but slow and steady has always been the best route for me.


Why not looking at opengameart.org?

I have been collecting public domain resources from that website for the past few years, but for a long term project I would like some consistency and have produced a few pixel art samples and been playing around seeing what I like best.

while (!deadFromWork) {
    if (hasItem("Dry Erase Board")) {
        chanceOfSuccess++;// Based on a true story..
    }
}
Offline BurningCore
« Reply #6 - Posted 2015-01-13 21:33:43 »

The link to the download is broken  Cry
Offline minigame

Senior Devvie


Medals: 14
Projects: 1


LWJGLException


« Reply #7 - Posted 2015-01-16 09:24:35 »

The link to the download is broken  Cry


Strange, maybe it was a problem with uppit.com, because I just checked and it was fine for me.

while (!deadFromWork) {
    if (hasItem("Dry Erase Board")) {
        chanceOfSuccess++;// Based on a true story..
    }
}
Offline minigame

Senior Devvie


Medals: 14
Projects: 1


LWJGLException


« Reply #8 - Posted 2015-01-29 22:26:06 »

This project has been released open source on my personal website, rebuilt using LWJGL. I would like this thread closed and locked / archived please as there will no longer be updates  Cheesy

while (!deadFromWork) {
    if (hasItem("Dry Erase Board")) {
        chanceOfSuccess++;// Based on a true story..
    }
}
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