Java-Gaming.org Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (741)
Games in Android Showcase (225)
games submitted by our members
Games in WIP (823)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Working on game concept  (Read 4785 times)
0 Members and 1 Guest are viewing this topic.
Offline CopyableCougar4
« Posted 2014-12-25 13:10:56 »

I decided that over a 12-day break (where I will have a lot of free time) I want to plan (not make) a multiplayer game. The idea I had was a game where players battle for claims and store/create resources for use in battle on the claim. The focus of the game would be the battles. Now I want this game to be multiplayer and have the players battle each other. However, I need some input on how to make it so players are close enough to battle each other rather than the AI (although the could) and still have enough room for players to expand.

Any thoughts would be appreciated,
CopyableCougar4

Either wandering the forum or programming. Most likely the latter Smiley

Github: http://github.com/CopyableCougar4
Offline GreenLantern101
« Reply #1 - Posted 2014-12-27 17:37:59 »

That's a very interesting idea. Maybe have some sort of circular world where all the players start relatively near each other in the center, but they can still expand to the outer rims of the circle later on?
Offline ziozio
« Reply #2 - Posted 2014-12-27 18:07:16 »

I'd 2nd what GreenLantern101 says, make it so that people are close together but not strong enough to initially attack each other and then let people build backwards and expand that way. Or you could make it the opposite so that people start far away from each other but the best resources are in the middle.
Pages: [1]
  ignore  |  Print  
 
 

 
xxMrPHDxx (21 views)
2017-11-21 16:21:00

xxMrPHDxx (14 views)
2017-11-21 16:14:31

xxMrPHDxx (16 views)
2017-11-21 16:10:57

Ecumene (114 views)
2017-09-30 02:57:34

theagentd (150 views)
2017-09-26 18:23:31

cybrmynd (258 views)
2017-08-02 12:28:51

cybrmynd (249 views)
2017-08-02 12:19:43

cybrmynd (247 views)
2017-08-02 12:18:09

Sralse (260 views)
2017-07-25 17:13:48

Archive (878 views)
2017-04-27 17:45:51
List of Learning Resources
by elect
2017-03-13 14:05:44

List of Learning Resources
by elect
2017-03-13 14:04:45

SF/X Libraries
by philfrei
2017-03-02 08:45:19

SF/X Libraries
by philfrei
2017-03-02 08:44:05

SF/X Libraries
by SkyAphid
2017-03-02 06:38:56

SF/X Libraries
by SkyAphid
2017-03-02 06:38:32

SF/X Libraries
by SkyAphid
2017-03-02 06:38:05

SF/X Libraries
by SkyAphid
2017-03-02 06:37:51
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!