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  Swing and Animation please help  (Read 1376 times)
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Offline draziw123

Junior Newbie

Java games rock!

« Posted 2004-02-15 16:14:36 »

I am making a game that will require a menu driven gui which i built using swing.  When the play makes their slections in the menus, they will start the game day which is simply an animation, (no interaction from the user)  after the game day is completed, they will return to the swing menus with the update info about their  new profit, and inventory.  My problem is, I dont know what fashion to display the animation in.  DO I use a JPanel with a graphic2d in it?  DO you use a new frame?  And if I can keep the animation in the same window, how do I earase the menue display the animation where the mneu was then redisplay it?  If anyone caould help, please do, I would appreciate it!
Offline nonnus29

Senior Devvie

Giving Java a second chance after ludumdare fiasco

« Reply #1 - Posted 2004-02-15 19:51:09 »

Use a canvas and a bufferstrategy;  the full screen example on the wiki is a good example for the bufferstrategy part, then just use a canvas in place of a Frame (or JFrame, i forget what the wiki code uses).
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