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  [OT] OBJ/MTL file format and Maya  (Read 1795 times)
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Offline kevglass

JGO Kernel


Medals: 186
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Posted 2004-02-12 18:41:20 »

You guys seem to be using a nice range of modelling tools. Has anyone seen a spec around for the Wavefront MTL file?

I just got a Maya exported OBJ file that contained a tag "Tf" in its definition. As far as I knew, this tag didn't exist. I've updated the loader to support it happily but wonder if there are other tags used by different exporters ?

Cheers for any help,

Kev

Offline Yuri Vl. Gushchin

Senior Duke




Speak Java!


« Reply #1 - Posted 2004-02-13 05:41:35 »

Not directly related note - I have parially working Maya .ma loader (actually, just core of JavaCC parser) which I plan to use to import bone animations from Maya.

Yuri

Yuri Vl. Gushchin
JProof Group
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