i have ported fmod to java over the last few days and im plaining to put it into xith3d
as u would exspect.
now fmod has its own loading audio and managing stuff built in. and it kicks openal. but i am running into a few problems with simple tests before i try and get things embeded to a nice driver for xith3d. [fmod wont need the SoundBuffer hope that wont upset things]
i have a model on screen and move towards the model using the lookat (all ok here). now when the model gets to the edge of the screen its:
Vector3f q1 = bTransGroup.getVworldBounds().getCenter();
the sounds location nologer updates. i take it this is because its being cleaned up from rendering. but its location is lost to me. i no its still updateing because when i move the view backwards the model comes back into view at the correct steps.
also the object flashs out of view to soon. as if its like half off the view area then dissapers in a flash (looks bad).
so i would exspect i need to look deeper into the objects transforms. any pointers to these little things would be cool. i exspect its working ok in the other drivers but its hard to tell at this time. the rolloff / fade of the sound in xith seems to have problems at the moment.
we will have it sorted mind