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  Implementing a 2D city map with (mostly) free movement  (Read 1655 times)
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Offline progress

Innocent Bystander





« Posted 2014-10-21 14:02:41 »

Hello,

how would one implement a 2D city map like this www.youtube.com/watch?v=tFEUuDBNAJw#t=543 (link blank)?

The map itself seems to be consisting of tiles, yet the movement is (mostly) free and has pathfinding working.
Offline trollwarrior1
« Reply #1 - Posted 2014-10-21 14:18:16 »

2.5D ?
Offline lcass
« Reply #2 - Posted 2014-10-21 14:53:37 »

The map does contain tiles and its difficult to see but the players are following the tiles , they just flow across them. Should be fairly simple to implement , it seems to zoom in.
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