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  Ludum Dare 30 (Connected Worlds)  (Read 80158 times)
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Offline Dragon

Junior Devvie

Medals: 5
Exp: 2 years

« Reply #60 - Posted 2014-08-25 22:34:24 »

You linked the screen shot, not the game itself! And with a name like 'Dragon' how do you expect us to find you!? We want to play!
Oh gosh I didn't realize I posted a screenshot and not the actual link  Clueless  . Alright here it is. I will also update my original post
Offline JayManHall
« Reply #61 - Posted 2014-08-25 23:52:16 »

Obviously, I'm not the best at art, physics, and a few other things. I decided to just throw what I have out there, so here's my Ludum Dare 30 submission. Honestly, it might be the best, yet fastest game I've made.

With great code comes even greater disorganization.
Offline atombrot
« Reply #62 - Posted 2014-08-26 10:45:11 »

Due to the lack of time (we started sunday afternoon/evening) we could not complete what we had planned as jam entry. To be honest, when we started we had in mind that it might be a bit too much, but we did get more done then I expected. Maybe we complete what we have defind as minimal launchable product for the LD. Maybe the code even get's a bit cleaner, if we don't have to hurry against a deadline Wink

But none the less we had a fun time and I even learned one or two things, that I will be using in my other projects.

Looking forward to the games that have been created for this ludum dare. I liked the theme very much and I'm hoping for some nice games Wink
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Legends of Yore - The Casual Retro Roguelike
Offline Jeasonfire

Senior Newbie

Exp: 3 years

« Reply #63 - Posted 2014-08-26 17:57:53 »

I participated in the compo, and made probably the shiniest game I've ever made. Cheesy I used so much time polishing the thing that I forgot to add the main mechanic which would've made the game more accurate to the theme, but oh well. If you want to play, here's the link:

Sadly no web version since GWT doesn't want to cooperate and I don't have time to fiddle with it Sad

Find me on: | Twitter | Youtube | GitHub
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