So it's been more than a week since my last post.
In the mean time I've been able to do a decent amount of coding on the game.
I added the maps for level 3 & 9 and all enemies for level 3 are more or less done.
Level 1 now has a background animation for the pre-cave part as well as randomized astroid debris flying in from the back that needs to be evaded.
Furthermore: enemies are now spawning powerup pods which can be taken to increase speed, increase strength of the ships weapon, add missiles and options to your arsenal and change projectiles.
Weapon system is not fully finished yet, but basics have been made.
I also added a splashscreen with the norakomi logo & a simple menuscreen.
The screenrecording has been improved slightly.
Here's another peak into level 1:
Still a video on the same level. Next one will be from another level.http://www.youtube.com/v/afS-JwxBxVU?version=3&hl=en_US&start=
So the next important steps:
- add enemies for level 9
- add end-boss for levels 1,3 & 9
- create GUI for touch devices
- create a settings screen