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  (LWJGL) Objects don't load  (Read 1089 times)
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Offline CogWheelz
« Posted 2014-08-14 02:53:39 »

Using OskarVeerhoaks' tutorials, his provided objects load correctly, but any others from online do not. I keep getting an exception saying to delete a certain line. Could I have missed something when watching the video?

Exception in thread "main" java.lang.RuntimeException: OBJ file contains line which cannot be parsed correctly: vt 0.577620 -0.731210
   at bunny.OBJLoader.loadModel(
   at bunny.ModelDemo.setUpDisplayLists(
   at bunny.ModelDemo.main(
Offline tkausl

Junior Devvie

Medals: 3
Exp: 5 years

« Reply #1 - Posted 2014-08-14 02:55:21 »

It seems like the file-loader cant handle texture-coordinates. You can fix this by just ignoring all lines which the loader cant handle instead of throwing the exception (so just comment out the exception).

Edit: In know, oskar's videos are great but since he is teaching old and deprecated stuff (intermediate mode and so on) you should check out thebennybox who not only teaches how to create a gameengine in java but also teaches more in-detail openGL-stuff.

My English isnt that great. Correct me, if you want, im still learning this Language Smiley
Offline CogWheelz
« Reply #2 - Posted 2014-08-14 02:59:48 »

It doesn't look for anything with "vt", but when I removed the exception
Exception in thread "main" java.lang.ArrayIndexOutOfBoundsException: -2
   at java.util.ArrayList.elementData(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at bunny.ModelDemo.setUpDisplayLists(
   at bunny.ModelDemo.main(
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