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  A rant on OpenGL's future  (Read 31036 times)
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Offline Roquen

JGO Kernel


Medals: 517



« Reply #60 - Posted 2014-08-14 20:04:36 »

I'm was only talking about imperative style multithreading.   Functional style is certainly very easy but like running code magically on the GPU instead of the CPU..it is a very poor fit for current to foreseeable future on consumer grade hardware (for games).
Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #61 - Posted 2014-08-14 20:07:41 »

whatever step it is .. if it's going into this direction we win :


 Grin
Offline kappa
« League of Dukes »

JGO Kernel


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★★★★★


« Reply #62 - Posted 2014-08-14 20:11:12 »

interestingly see this news story: AMD Offers Mantle For OpenGL-Next
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline theagentd
« Reply #63 - Posted 2014-08-15 01:29:13 »

interestingly see this news story: AMD Offers Mantle For OpenGL-Next
Wow. AMD may not have the best drivers, but they sure have their hearts in the right place.

Myomyomyo.
Offline Danny02
« Reply #64 - Posted 2014-08-15 04:45:33 »

If they don't want to throw away years of work, this is the only possible move from them.
Offline Roquen

JGO Kernel


Medals: 517



« Reply #65 - Posted 2014-08-15 06:15:47 »

AMD has been pretty good about sharing.  It might have been their plan in the first place.  The old it's better to ask forgiveness than permission thing (if you want to make progress).
Offline Spasi
« Reply #66 - Posted 2014-08-16 13:02:04 »

When's LWJGL 2.9.2 releasing so I can start playing around with GL 4.5? Smiley

Support for OpenGL 4.5, as well as the new extensions released with it, has been added to both LWJGL 3.0 and LWJGL 2.9.2 (see the next nightly build).
Offline PandaMoniumHUN

JGO Coder


Medals: 32
Exp: 3 years


White-bearded OGL wizard


« Reply #67 - Posted 2014-08-16 15:20:15 »

Support for OpenGL 4.5, as well as the new extensions released with it, has been added to both LWJGL 3.0 and LWJGL 2.9.2 (see the next nightly build).
Yay! Thanks for your work. Smiley

My Blog | Jumpbutton Studio - INOP Programmer
Can't stress enough: Don't start game development until you haven't got the basics of programming down! Pointing
Offline ra4king

JGO Kernel


Medals: 508
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Exp: 5 years


I'm the King!


« Reply #68 - Posted 2014-08-20 06:39:44 »

Support for OpenGL 4.5, as well as the new extensions released with it, has been added to both LWJGL 3.0 and LWJGL 2.9.2 (see the next nightly build).
Thank you very much!

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