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  LibGDX box2dlights disable lighting for specific body defs?  (Read 770 times)
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Offline benberi

Senior Newbie





« Posted 2014-07-09 22:23:34 »

Hello I have a BodyDef I created, named grass (used own class to design it nicely)

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      FixtureDef def = this.bodyBuilder.buildSqaured(new Vector2(45 / 2, 45 / 2), 1f, 1f, 1f);
      this.entityCollection.addStaticBody("grass", def);


Now, grass should not have any shadows at all, it's just grass.
How can I disable lights for certain Fixtures?

When I render I get this:


Also my grass is green, I dont know why it turned purple.

Is there a way to disable lighting for certain fixtures?
Offline 65K
« Reply #1 - Posted 2014-07-10 08:03:32 »

Any specific reason why you create grass bodies at all ?

Lethal Running - a RPG about a deadly game show held in a futuristic dysoptian society.
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