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  Java3D Aeroplane movement Competition  (Read 1721 times)
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Offline abos

Junior Newbie




Java games rock!


« Posted 2004-02-04 11:35:47 »

Hey people I am designing a game in Java3D, I need to make as accurate representation of a plane's movement as possible. I was able to to make the plane constantly move forward using a thread. The difficult part is getting it to move right and left while constantly moving forward.
I had some ideas from some people but no one was able to integrate right or left movement while the plane is going forward. beside the movement did not look very realistic.

The question is can you do it?

thanx
Offline Herkules

Senior Duke




Friendly fire isn't friendly!


« Reply #1 - Posted 2004-02-04 11:57:53 »

I think I can:

http://sourceforge.net/projects/drts

http://www.flyingguns.com


HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
Offline abos

Junior Newbie




Java games rock!


« Reply #2 - Posted 2004-02-07 11:21:45 »

Thanks for replying Herkules. I can see that the flyingguns is doing exactly what I want. but what I am asking for is how is it done. I need an algorithm that I can use to get the same movement. playing the game would not give me any real insight of how it's moving. I would not be able to figure this out from the compiled code.  

please provide me with more detailed assistance.

thanx
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Offline kevglass

JGO Kernel


Medals: 188
Projects: 24
Exp: 18 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #3 - Posted 2004-02-07 11:49:27 »

Its all open source now isn't it?

Kev

Offline Herkules

Senior Duke




Friendly fire isn't friendly!


« Reply #4 - Posted 2004-02-08 13:42:53 »

Smiley

http://cvs.sourceforge.net/viewcvs.py/*checkout*/drts/projects/flyingguns/core/client/java/com/flyingguns/motion/SimpleFlightMotion.java?content-type=text%2Fplain&rev=1.1.1.1


SimpleFlightMotion ... this REALLY is a hack! (But flies quite well....)

HARDCODE    --     DRTS/FlyingGuns/JPilot/JXInput  --    skype me: joerg.plewe
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