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  [Solved] Reading world from a file  (Read 494 times)
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Offline CopyableCougar4
« Posted 2014-07-09 00:58:13 »


For my current project a read
objects from a file. While I am doing this, the first block is read completely, but the other blocks don't seem to be read? I know this is specific to my project, and I don't know if I provided enough code, but I was wondering if someone could help me out with this issue, as the plan is to have many blocks read from this file, and there must be a lot of files if only one block can be read from a file. Hope somebody can help Smiley

WorldReader constructor pastebin:


Either wandering the forum or programming. Most likely the latter Smiley

Offline Longarmx
« Reply #1 - Posted 2014-07-09 01:16:44 »

Have you tried printing out the size of your array?

What is in your readFileToList() function?

Offline CopyableCougar4
« Reply #2 - Posted 2014-07-09 01:18:21 »


The readFileToList just constructs a buffered reader for the file, and the arrays of both tiles and the list of file lines both have the expected number of spaces, it's just that for two of the blocks all the Tile objects in the arrays are null.


Either wandering the forum or programming. Most likely the latter Smiley

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Offline CopyableCougar4
« Reply #3 - Posted 2014-07-09 01:24:13 »


I feel stupid looking back at my code... I just didn't reset the y value every section, and I had a try-catch for the
, so I didn't see the error.


Either wandering the forum or programming. Most likely the latter Smiley

Offline BurntPizza

« JGO Bitwise Duke »

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« Reply #4 - Posted 2014-07-09 01:28:11 »

Never catch bounds errors, or if you do, at least print the trace. Always print/log errors.
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