>Can't we allow at least 64K so we can actually use a few classes in the game?
What? Classes? You mean... several? MORE THAN ONE?!
Well, it's a just for fun contest. No prices or whatsoever. The 4k limit is very very tight, but this weakness
is it's greates strength
It's kinda odd, but it let's your brain melt. It's also a nice demonstration of what the lack of structure means for the readablility of your code hehe.
However, if you like having a bit more space check the other contest over at www.3dmobilegamingcontest.com
(2 categories 200k and 1-16mb and *tons* of prices). I just mention it... just in case you hadn't noticed the other thread.