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  What I did today  (Read 2658789 times)
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Offline cylab

JGO Kernel


Medals: 180



« Reply #5100 - Posted 2017-01-03 08:38:53 »

Looks fantastic! Nice consistent style and kind of mystic mood. What will the gameplay be?

Mathias - I Know What [you] Did Last Summer!
Offline SkyAphid
« Reply #5101 - Posted 2017-01-03 10:21:43 »



We managed to get the giant robot rig working on Orsus. I was worried I may need to tweak Terminus's animations to fit this one's body type more, but it looks like it works fine.

We'll have a little trailer for RF soon, too. Just waiting on some minor stuff, now.

it just werks
Offline J0
« Reply #5102 - Posted 2017-01-03 11:03:00 »

looks more interesting when its moving
Can we get a gif? Grin

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5103 - Posted 2017-01-03 17:47:17 »

Some sort of party...

Click to Play


Possibly needs benny hill music...

Cheers,

Kev

Offline DarkCart

JGO Kernel


Medals: 121
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #5104 - Posted 2017-01-03 18:27:51 »

Some sort of party...

*snip*

Possibly needs benny hill music...

Cheers,

Kev

It makes it so much more amusing

<a href="http://www.youtube.com/v/drstTwxgjzs?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/drstTwxgjzs?version=3&amp;hl=en_US&amp;start=</a>

The darkest of carts.
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5105 - Posted 2017-01-03 19:03:50 »

Just awesome.

Kev

Offline LiquidNitrogen
« Reply #5106 - Posted 2017-01-03 23:40:58 »

Here's a short video showing the fog in motion and a quick walk around the forest.

<a href="http://www.youtube.com/v/z6r_sy721yQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/z6r_sy721yQ?version=3&amp;hl=en_US&amp;start=</a>
Offline princec

« JGO Spiffy Duke »


Medals: 1033
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #5107 - Posted 2017-01-04 09:13:37 »

Good looking fog!

Cas Smiley

Offline cylab

JGO Kernel


Medals: 180



« Reply #5108 - Posted 2017-01-04 12:43:58 »

+1

Really nice!
The shadows are a bit off, though. Maybe you could attach and transform the shadow geometry to the outer-most pixels of the sprite's bottom...

Mathias - I Know What [you] Did Last Summer!
Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #5109 - Posted 2017-01-04 13:19:53 »

speaking of .. i got proper anti-aliased hard shadows based on VSM into my shading









Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline SHC
« Reply #5110 - Posted 2017-01-04 15:19:56 »

Here's a short video showing the fog in motion and a quick walk around the forest.

<a href="http://www.youtube.com/v/z6r_sy721yQ?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/z6r_sy721yQ?version=3&amp;hl=en_US&amp;start=</a>

Is that billboarding or something else?

Offline theagentd
« Reply #5111 - Posted 2017-01-04 16:31:28 »

@basil_: How did you solve the light bleeding?

Myomyomyo.
Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #5112 - Posted 2017-01-05 01:31:29 »

not at all, the lower limit is high and i hope for the best Smiley .. that removes alot of the softness, but i was looking for hard shadows.
Offline philfrei
« Reply #5113 - Posted 2017-01-05 04:58:51 »

Finally got my head around JavaFX Properties, and how they can be used in binding or hooked to Listeners. I don't know why previous attempts to read a book chapter on them were so difficult, but attacking it first thing this morning was the ticket.

Part of the confusion maybe is that they can act just like normal properties that you can set and get. But probably I was just tired and unfocused on previous occasions. After the round of work that led to better understanding the JavaFX application thread and some code reading of that cool JavaFX particle generator I've linked a couple times, it all became much clearer.

Also got the fade in of a drone and windchime working on Hexara. The code is somewhat rewritten and updated from the last iteration. I'm thinking I'll let the stars be part of the opening sequence instead of just having a black background. Am hoping to do a bit more before calling it a day.

music and music apps: http://adonax.com
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5114 - Posted 2017-01-06 10:18:55 »

Spend some time yesterday considering whether I should do what for me is "yet another RPG" (LOY2) or consider other options, pixeled up some zombie squad survival team members for thinking time:



Cheers,

Kev

Offline princec

« JGO Spiffy Duke »


Medals: 1033
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #5115 - Posted 2017-01-06 10:31:44 »

Post-apocalyptic America. Murcans vs. mutants.

Cas Smiley

Offline Stampler
« Reply #5116 - Posted 2017-01-06 11:23:46 »

Quote

Nice pixel art, reminds me of some characters Cheesy
left to right
Red(Pokemon), Johnny Bravo,  Huh, Summer(Rick and Morty), Snake(MGS), lumberjack or truck driver  Grin

Don't dream big, dream realistic.
beemelonstudio: Website | Twitter | Instagram
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5117 - Posted 2017-01-06 12:34:38 »

Mostly thoughts of walking dead to be honest Smiley

Kev

Offline 65K
« Reply #5118 - Posted 2017-01-06 16:15:58 »

Set up new basic game and twitter pages:
www.lethalrunning.com
twitter.com/lethalrunning

Follow me Smiley


Lethal Running - a RPG about a deadly game show held in a futuristic dystopian society.
Offline Sickan
« Reply #5119 - Posted 2017-01-06 16:19:37 »

Follow me Smiley

Followed you, good luck with your game Smiley



Added statistics screen to my coin clicker.
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5120 - Posted 2017-01-06 21:51:44 »

Few more pixels today:

Click to Play


Cheers,

Kev

Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5121 - Posted 2017-01-08 19:38:10 »

Add some zombies:

Click to Play


Cheers,

Kev

Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5122 - Posted 2017-01-08 22:24:39 »

One more today, finally got enough content together to build a mock up of where I'm thinking of going:



Cheers,

Kev

Offline CommanderKeith
« Reply #5123 - Posted 2017-01-09 03:43:12 »

You've made a really nice forest environment, beautiful trees, grass and path.
Will be interesting to see whether you allow one player to control a party or a single character among a multiplayer group. Looks very promising!

Offline delt0r

JGO Wizard


Medals: 143
Exp: 18 years


Computers can do that?


« Reply #5124 - Posted 2017-01-10 05:49:05 »

So implemented vector field based path finding. Happy with the results, fairly fast for the size of room i have and has low per unit overhead.

Now units run around! And not like they are blind!

I have no special talents. I am only passionately curious.--Albert Einstein
Offline J0
« Reply #5125 - Posted 2017-01-10 08:38:13 »

I feel like all I've been doing lately is asking for gifs but...

@delt0r, gif pls? Smiley

Offline Roquen

JGO Kernel


Medals: 517



« Reply #5126 - Posted 2017-01-10 10:05:13 »

I quickly skimmed this (a list of java libs and such): https://github.com/akullpp/awesome-java
Offline Sickan
« Reply #5127 - Posted 2017-01-10 13:19:05 »

@Roquen Thank you for sharing this, very interesting.
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5128 - Posted 2017-01-11 16:05:42 »

Started playing with in game stuff, blood splatters and things. Still working on it tho.. Different blood profiles for different weapons Smiley

Click to Play


Cheers,

Kev

Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #5129 - Posted 2017-01-11 17:19:23 »

Sorry couldn't resist adding gibbs.

Click to Play


Cheers,

Kev

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