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  What I did today  (Read 3665465 times)
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Offline SHC
« Reply #420 - Posted 2014-08-17 00:38:13 »

@ags1

Congratulations  Cheesy

Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #421 - Posted 2014-08-17 13:15:36 »

More experiments, seems to work pretty well.

Click to Play


Cheers,

Kev

Offline MatthewNicholls
« Reply #422 - Posted 2014-08-17 13:44:30 »

Can now display normals in my render engine


my blog My YouTube

"...Muahahhah... pull the lever Egor!" ..."Yesh mashter"..click... click...click..buzzzzz".......Its Alive!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline 65K
« Reply #423 - Posted 2014-08-17 16:23:28 »

Made a shield effect from LibGdx particles: <a href="http://www.youtube.com/v/MghZZZ92zas?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/MghZZZ92zas?version=3&amp;hl=en_US&amp;start=</a>

Lethal Running - a RPG about a deadly game show held in a futuristic dystopian society.
Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #424 - Posted 2014-08-17 20:28:06 »

Little more work on this one:

<a href="http://www.youtube.com/v/g8hzbIqtHm8?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/g8hzbIqtHm8?version=3&amp;hl=en_US&amp;start=</a>

Cheers,

Kev

Offline CogWheelz
« Reply #425 - Posted 2014-08-17 20:46:00 »

I remember a few years ago when I was younger how I would play Legends of Yore. Stunning to know the guy who made it.
Offline Slyth2727
« Reply #426 - Posted 2014-08-17 22:54:16 »

Just got home from a vacation. 10 hour drive back, but it was worth it.
Just in case some of you missed me... nah  Wink
Happy to be back on JGO though.
Offline CopyableCougar4
« Reply #427 - Posted 2014-08-18 19:25:43 »

[offtopic]
Riven hit jackpot Smiley

[/offtopic]

CopyableCougar4

Either wandering the forum or programming. Most likely the latter Smiley

Github: http://github.com/CopyableCougar4
Offline princec

« JGO Spiffy Duke »


Medals: 1146
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #428 - Posted 2014-08-18 19:40:57 »

Looks nice Kev.

Cas Smiley

Offline thedanisaur

JGO Knight


Medals: 59



« Reply #429 - Posted 2014-08-18 21:44:43 »

Discovered that even though it's acceptable to send degrees to openGL, if you want to do rotations by yourself you should really use radians.

Now, back to skinning.

Every village needs an idiot Cool
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline princec

« JGO Spiffy Duke »


Medals: 1146
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #430 - Posted 2014-08-18 22:43:37 »

Today I blew up the internet. Unfortunately my little VPS collapsed under the strain so I'd better not link to it here.

<edit> Site's back now, so here it is. Warning: expletive-riddled filth. Be very careful not to misunderstand the post.

Cas Smiley

Offline HeroesGraveDev

JGO Kernel


Medals: 383
Projects: 11
Exp: 4 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #431 - Posted 2014-08-19 04:18:09 »

Today I blew up the internet. Unfortunately my little VPS collapsed under the strain so I'd better not link to it here.

<edit> Site's back now, so here it is. Warning: expletive-riddled filth. Be very careful not to misunderstand the post.

Cas Smiley

I love it.

While I don't disagree with the part of us usually only buying games <$10, the problem for me at least is that if I did buy them for a higher price, I would only be able to do it for a select few developers. I'm not poor. I just don't have an unlimited supply of money to throw at games (and I need to save up to get a better machine). It is very difficult to judge who deserves it when I haven't actually played their games. Throwing lots of money at a misleading trailer would probably only make the situation worse. So instead I try to buy things on sales, because then I can at least support more developers with the money I'm willing to set aside for gaming.

A friend bought me the Ultrabundle while it was on sale, as a present. While I could go and throw some more money at you, that would mean another developer missing out. (And me missing out on getting more games Smiley)
To be brutally honest, as much as I love your games, the only one I'd be willing to fork out the full $10 for is Droid Assault.

I think the issue really comes down to (and I could be very wrong), Market saturation, and greedy people using dirty tactics to get their POS above some of the more decent stuff. And trolls.

Offline Roquen

JGO Kernel


Medals: 518



« Reply #432 - Posted 2014-08-19 08:29:27 »

http://www.comp.nus.edu.sg/~stevenha/visualization/index.html
Offline thedanisaur

JGO Knight


Medals: 59



« Reply #433 - Posted 2014-08-19 23:32:48 »

Mis-appreciated a post, sry HeroesGraveDev, and taught some punks how to do 2D animation...well I helped them improve what they had.

Every village needs an idiot Cool
Offline Roquen

JGO Kernel


Medals: 518



« Reply #434 - Posted 2014-08-20 07:10:27 »

More pixel art + CRT shader: https://www.shadertoy.com/view/XsjSzR# 

blog post here

Hey Riven:  what about allowing embedded shadertoy links?
Offline Screem
« Reply #435 - Posted 2014-08-20 08:03:41 »

I made some origami! It's a fawn and a five intersecting tetrahedra. Cheesy
   
Offline theagentd
« Reply #436 - Posted 2014-08-20 15:55:53 »

More pixel art + CRT shader: https://www.shadertoy.com/view/XsjSzR# 

blog post here

Hey Riven:  what about allowing embedded shadertoy links?
What the hell?!?!?! You're Timothy Lottes?!

Myomyomyo.
Offline Roquen

JGO Kernel


Medals: 518



« Reply #437 - Posted 2014-08-20 18:06:10 »

Heee..forth is a reasonable idea, but no.  I just read his blog.
Offline Ecumene

JGO Kernel


Medals: 200
Projects: 4
Exp: 8 years


I did not hit her! I did not!


« Reply #438 - Posted 2014-08-21 01:18:52 »

Got my game library to work on the surface 3. Had to convert every OpenGL function from 3.0 to 1.0.

( Ignore the chubby fingers, wanted to show off the pen )

Offline kevglass

« JGO Spiffy Duke »


Medals: 319
Projects: 25
Exp: 22 years


Coder, Trainee Pixel Artist, Game Reviewer


« Reply #439 - Posted 2014-08-21 15:04:53 »

More dungeon generation, non-linear paths next:



Cheers,

Kev

Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #440 - Posted 2014-08-21 15:09:20 »

More dungeon generation, non-linear paths next:



Cheers,

Kev

looks like a Wiggles map. (http://en.wikipedia.org/wiki/Diggles:_The_Myth_of_Fenris)
Offline death_angel
« Reply #441 - Posted 2014-08-21 15:12:19 »

More dungeon generation, non-linear paths next:



Cheers,

Kev

That is a really nice work Kev

I am just a guy
Offline mag
« Reply #442 - Posted 2014-08-22 13:23:07 »

Got back to programming and started looking what kind of style I'm going with this project.

Probably going this way Smiley
Offline Mac70
« Reply #443 - Posted 2014-08-22 13:33:24 »

Nice effect! Smiley What shader are you using for it?
Offline mag
« Reply #444 - Posted 2014-08-22 13:38:02 »

I'm actually not using a shader for it, I render the scene to a scaled down fbo. It's a pretty cheap effect. Tongue
Offline theagentd
« Reply #445 - Posted 2014-08-22 13:48:55 »

Got back to programming and started looking what kind of style I'm going with this project.

Probably going this way Smiley
Needs a healthy dose of 64x antialiasing.

Myomyomyo.
Offline princec

« JGO Spiffy Duke »


Medals: 1146
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #446 - Posted 2014-08-22 14:16:56 »

I like the pixels Smiley

Cas Smiley

Offline Mac70
« Reply #447 - Posted 2014-08-23 00:14:24 »

Few hours ago I started learning Haxe ( http://haxe.org/ ).

I was programming a web game client in JavaScript, but quickly discovered that except very simple cases this is really bad idea, so I switched to another language which compiles to JS, but have Java-like packages and classes structure.

(don't worry, servers are written in Java Wink)
Offline basil_

« JGO Bitwise Duke »


Medals: 418
Exp: 13 years



« Reply #448 - Posted 2014-08-24 19:53:29 »

learned about drawbuffer blending and rewritten a grid shader
Offline Ecumene

JGO Kernel


Medals: 200
Projects: 4
Exp: 8 years


I did not hit her! I did not!


« Reply #449 - Posted 2014-08-24 21:26:18 »

Found this for 2.99$ CAD, with the license and key all the install disks, 1-5.

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