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  What I did today  (Read 3665022 times)
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Offline delt0r

JGO Wizard


Medals: 145
Exp: 18 years


Computers can do that?


« Reply #2820 - Posted 2015-09-06 11:46:00 »

I Played eve online... .. Errr to get ideas and stuff  Roll Eyes

More seriously i finally dusted off the old code and started coding the server end. The code is not so bad. Didn't take me long to work out what i did and why. Goal is to have something for xmass. Got to go slow while its not my real job.

I have no special talents. I am only passionately curious.--Albert Einstein
Offline DarkCart

JGO Kernel


Medals: 124
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #2821 - Posted 2015-09-07 12:38:04 »

I put up another one of my little test projects, GifShare. The name tells all. http://gifshare.us

I don't know if I am the first one to notice this but your site has turned into a pornagraphy site

NSFW alert

.... Good night. I don't know who did that, but it's gone now.

EDIT: Maybe I should put some sort of "No porn" warning on the site.

The darkest of carts.
Offline LostWarrior

Senior Devvie


Medals: 8
Exp: 5 years



« Reply #2822 - Posted 2015-09-07 16:29:10 »

I put up another one of my little test projects, GifShare. The name tells all. http://gifshare.us

I don't know if I am the first one to notice this but your site has turned into a pornagraphy site

NSFW alert

.... Good night. I don't know who did that, but it's gone now.

EDIT: Maybe I should put some sort of "No porn" warning on the site.

A simple terms of use page would do the job Smiley

How curious that some people just want to see the world burn... or naked people... Wink

Cows aren't sheep, because pigs already are.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline ags1

JGO Kernel


Medals: 367
Projects: 7


Make code not war!


« Reply #2823 - Posted 2015-09-07 16:36:46 »

I don't think a TOU or warning will do anything to deter the pornospammers. I would recommend TOU and google authentication plus the ability to blacklist accounts and IPs.

Also, a Report Image link. And be prepared to waste hours moderating a flood of filth.

And be aware that people might not merely post smut. You are also open to positively criminal content like kiddieporn.

Offline ryukujinishi

Senior Devvie


Medals: 12
Projects: 2



« Reply #2824 - Posted 2015-09-07 18:34:26 »

Decided to start working on an application for once instead of a game.

While picking up behind my son and dusting, I realized that we have a lot of objects in this house. So the wheels turned and I had the bright idea to start a database of Items, Containers and Locations. The goal is to mostly to strengthen my programming knowledge outside of game development. I hope to finish it eventually. The part I know I'm going to have issues with is making an intuitive UI that doesn't show the programming-side at all.

It should be fun.
Offline ags1

JGO Kernel


Medals: 367
Projects: 7


Make code not war!


« Reply #2825 - Posted 2015-09-07 21:53:21 »

I'm sensing a paradox... If you need a database to keep track of which contains what... then you do not have the bandwidth to create and maintain the database. It could work if everything was tagged with RFID chips.

Offline Roquen

JGO Kernel


Medals: 518



« Reply #2826 - Posted 2015-09-08 09:39:56 »

Getting around to mentioning:  Tossed together some basic partially sane floating-point comparison routines (mostly for testing purposes):  https://github.com/roquendm/JGO-Grabbag/tree/master/src/roquen/math/test

and some other junk:
https://github.com/roquendm/JGO-Grabbag/blob/master/src/roquen/math

a couple basic "Trig:  Just say no." in Trig{32/64}.  Some bit-manipulation fun in Float{32/64} like multply by sign.

Would have posted here: http://www.java-gaming.org/topics/jgo-grabbag/31807/view.html

but monologue limits and all prevent me.  Somebody go call me a jerkface or something so I can be contained in a hole.

Offline 65K
« Reply #2827 - Posted 2015-09-08 15:56:00 »

Put Biodrone Battle with 50% off into the Steam weeklong sale: http://store.steampowered.com/app/377290

Lethal Running - a RPG about a deadly game show held in a futuristic dystopian society.
Offline SirSoltex

JGO Coder


Medals: 33
Exp: 1 year


Pixel-man, Programmer. Lover of the pancreas


« Reply #2828 - Posted 2015-09-09 00:03:04 »

Started learning software rendering for the fun of it. quickly realizing its how complicated it all really is.

Are you humans? I don't know.
Offline Archive
« Reply #2829 - Posted 2015-09-09 00:15:42 »

Started learning software rendering for the fun of it. quickly realizing its how complicated it all really is.
Hey! I'm pretty good at software rendering, if you need help all you need to do is ask!

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Longor1996

JGO Wizard


Medals: 116
Projects: 2
Exp: 8 years


The cake is probably a lie.


« Reply #2830 - Posted 2015-09-09 20:23:39 »

I made a logo in inkscape just for fun, and it actually looks okay for once!


The cake is probably a lie... but it's a delicious lie!
Offline Icecore
« Reply #2831 - Posted 2015-09-10 07:18:53 »

Generate HEX Color Wheal Wink

https://en.wikipedia.org/wiki/Color_wheel

Last known State: Reassembled in Cyberspace
End Transmission....
..
.
Journey began Now)
Offline ags1

JGO Kernel


Medals: 367
Projects: 7


Make code not war!


« Reply #2832 - Posted 2015-09-10 10:12:26 »

Played Magic: The Gathering and had some game ideas.

Offline gouessej
« Reply #2833 - Posted 2015-09-10 14:05:00 »

Started learning software rendering for the fun of it. quickly realizing its how complicated it all really is.
You can look at the source code of 3DzzD, it has the fastest software renderer I know and it supports hardware rendering through JOGL too.

Julien Gouesse | Personal blog | Website | Jogamp
Offline Ecumene

JGO Kernel


Medals: 200
Projects: 4
Exp: 8 years


I did not hit her! I did not!


« Reply #2834 - Posted 2015-09-11 04:07:14 »

I made a tilable simplex noise algorithm for my exoplanet simulation science fair project.

Here's a 400x400 img with the seed 300


Here's a 800x800 img with the seed 300 and the coordinates scaled by / 2 (making the noise algo supersample)



I did this by using the OpenSimplexNoise's 4D function and making two 2D maps of noise (X2 = noise(x, y, 0, 0), Y2 = noise(0, 0, z, w)), then sampling literally in circles to get a repeating noise algorithm.
I based this off of this article also, which has surprisingly little to no details Sad http://www.gamedev.net/blog/33/entry-2138456-seamless-noise/

Offline Roquen

JGO Kernel


Medals: 518



« Reply #2835 - Posted 2015-09-11 08:55:45 »

Tiling noise references are almost always completely and horribly wrong.  Exoplanet = noise on a sphere?  If so and sampling at runtime then you could just sample on a sphere (so a 3D noise function).  The radius of the sphere being sampled is it's frequency and it's center can be anywhere within the limits of noise function being used.  (Assuming that the noise kernel is reasonably isotropic).  This works for any 3D shape...sample a scaled/translated version of the surface.  Anisotropy can be added by applying a non-uniform scaling to the sampling pattern.

Pre-generated...sigh...things get difficult unless you're willing to place some limitations.  Even taking that into account if you want to map a 2D square to a sphere (or other 3D thingy)...all the usually problems apply.

Of course defects only matter when they're noticeable.
Offline SHC
« Reply #2836 - Posted 2015-09-11 13:46:18 »

My HOD yesterday asked me what did I do in the last year as part of student feedback. So I told her that I was working on a code editor (which I started after being fed up with TurboC++), especially for C and C++, and integrated a 32-bit build of TDM-GCC into it. Today I demoed it in front of her and she liked it.



So I gave it to our lab in-charge, and he said he will be installing it on all the 120 systems in our lab. Pretty excited that we will be learning C++ using the code editor that I myself made.

Offline Opiop
« Reply #2837 - Posted 2015-09-11 15:48:46 »

Finally managed to push out my code into our pre-staging env. after about a week of fighting with MVC version upgrades/downgrades. I go to test out the code and am met with 6 404 errors complaining about scripts it can't grab from the cdn. Just... why. Of course this code hasn't been touched in 3 years, so that may be part of it.

Edit: Well that wasn't it. Seems in my mucking around in .net MVC installations, I somehow did not install the JQuery files? Dunno, but it's all issues related to JQuery. Slowly going crazy.

Edit 2: SUCCESS IS MINE! Apparently I had somehow drug the scripts folder into my models folder and Visual Studio did me the kind courtesy of never removing the old scripts folder out of my builds, so it was still working on my local machine. My project is now accessible by anyone! 
Offline DarkCart

JGO Kernel


Medals: 124
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #2838 - Posted 2015-09-11 15:53:38 »

Just gave SHC his 200th medal. Congrats.

The darkest of carts.
Offline Ecumene

JGO Kernel


Medals: 200
Projects: 4
Exp: 8 years


I did not hit her! I did not!


« Reply #2839 - Posted 2015-09-11 21:50:08 »

Pre-generated...sigh...things get difficult unless you're willing to place some limitations.  Even taking that into account if you want to map a 2D square to a sphere (or other 3D thingy)...all the usually problems apply.

Of course defects only matter when they're noticeable.

Spherical coordinates are hard! I just got the looping 2D to work! I'm planning to map the generated image onto a blender world (which I have done), and I have it rotated so you cannot see the poles very well anyway. Yes, there will be some distortions because I'm going to be assuming it's a Mercator projection, but I'm willing to overlook that. I really had two choices, make an image and process it in 2D, or do a 3D sphere with elevation, collision, and erosion all in 3D spherical space + make a method to convert it to some map projection... :/

Offline DarkCart

JGO Kernel


Medals: 124
Projects: 9
Exp: 50 years


It's all in the mind, y'know.


« Reply #2840 - Posted 2015-09-12 14:12:39 »

On page 1 of this thread, I said I was making a city builder. Almost a year later, here's my second attempt. Now it's more of a clone of the 1981 Intellivision game "Utopia", regarded as the first simulation game. But, unlike Utopia, this game will be single player. It'll be single player until I man up and learn KyroNet or some other networking lib Tongue Anyway, your goal is to make citizens happy with you. I've only had time to implement one thing you can place (farms), and the little bit of game logic that goes with it (if there's no food, people get mad).


The darkest of carts.
Offline TritonDreyja
« Reply #2841 - Posted 2015-09-12 22:45:59 »

<a href="http://www.youtube.com/v/DfhLlpheYSI?version=3&amp;hl=en_US&amp;start=" target="_blank">http://www.youtube.com/v/DfhLlpheYSI?version=3&amp;hl=en_US&amp;start=</a>

Watched this a million times because of how satisfying it is..
Offline NegativeZero

JGO Kernel


Medals: 357
Exp: 1 month or less


Zero but not.


« Reply #2842 - Posted 2015-09-13 04:51:18 »

Today I started working on a fire dissolution shader.
Not very happy right now, but I think I can improve it, and it'll look better on a 3D model in game anyway.

Click to Play


EDIT.
[img width=800]
isn't making it less wide :/

Offline Longor1996

JGO Wizard


Medals: 116
Projects: 2
Exp: 8 years


The cake is probably a lie.


« Reply #2843 - Posted 2015-09-13 18:17:02 »

What I did today... or rather the last few days!


I picked up a dead project of mine again after ignoring it for roughly a year.

Its a small 3D jump'n'run game called 'Suzzle'.
There are only 6 levels right now, but its pretty playable.

Here's a download (4.1 megabyte): http://www.file-upload.net/download-10908255/Suzzle.zip.html

(PS: This is the first actual game I ever released, yay!)
(PPS: Not going to make a thread for it right now; Not enough content)

The cake is probably a lie... but it's a delicious lie!
Offline Opiop
« Reply #2844 - Posted 2015-09-14 17:48:06 »

My girlfriend left me a week ago today (dated her for a 1 1/2 years and we were very close), and also realized that I had lost a lot of friends while we were dating. Coupled with that, a lot of my other friends from high school are away at college. I'm almost completely alone and it's driving me crazy, I'm trying hard just to stay happy.
Offline orange451

JGO Kernel


Medals: 564
Projects: 8
Exp: 8 years


Your face? Your ass? What's the difference?


« Reply #2845 - Posted 2015-09-14 18:21:22 »

Continued work on my 3d fps Smiley Started rigging the soldier model.
http://i.imgur.com/aEcLp26.gifv

First Recon. A java made online first person shooter!
Offline princec

« JGO Spiffy Duke »


Medals: 1146
Projects: 3
Exp: 20 years


Eh? Who? What? ... Me?


« Reply #2846 - Posted 2015-09-14 19:23:19 »

My girlfriend left me a week ago today (dated her for a 1 1/2 years and we were very close), and also realized that I had lost a lot of friends while we were dating. Coupled with that, a lot of my other friends from high school are away at college. I'm almost completely alone and it's driving me crazy, I'm trying hard just to stay happy.
Chin up. This is the best time to code.

Cas Smiley

Offline Opiop
« Reply #2847 - Posted 2015-09-14 20:31:40 »

My girlfriend left me a week ago today (dated her for a 1 1/2 years and we were very close), and also realized that I had lost a lot of friends while we were dating. Coupled with that, a lot of my other friends from high school are away at college. I'm almost completely alone and it's driving me crazy, I'm trying hard just to stay happy.
Chin up. This is the best time to code.

Cas Smiley
I have absolutely no motivation to create anything, which is not normal for me. I'm going to see my therapist tomorrow though, hopefully that will help me get over this.
Offline orange451

JGO Kernel


Medals: 564
Projects: 8
Exp: 8 years


Your face? Your ass? What's the difference?


« Reply #2848 - Posted 2015-09-15 03:00:02 »

Attached a gun to the soldier Smiley

First Recon. A java made online first person shooter!
Offline elect

JGO Knight


Medals: 76



« Reply #2849 - Posted 2015-09-15 07:10:38 »

I have absolutely no motivation to create anything, which is not normal for me. I'm going to see my therapist tomorrow though, hopefully that will help me get over this.

Dont let this push you down, man

If you want, I can suggest you a couple of ideas you may work on  Wink
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