Hey! Thank you for your reply. This feels awesome
Even the few people downloading it for already makes this game a huge succes for me
Just tonight I fixed the problem of the d-pad being a little out of position. In Code I scaled it twice, which kinda caused the d-pad to be shown differently.
The currently biggest issues I am facing right now are small Devices and the integration of swarm.
It seems like people with newer and larger phone are able to play the game without any performance or control issuel (aside the one you already meantioned). But Smaller Devices seem to have some problems with the d-pad. I don't if it's either the touchscreens which often are responding very slow or It's a matter of propper scaling on my side.
The game runns smoothly on a galaxy s3 mini, but a galaxy ace has it's problems...
And also swarm sometimes likes to crash the whole application when users want to see their scores. I think I must place some callback in between my application and swarm, so that if for some reason swarm is not available, the application keeps stable anyway.