Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (538)
Games in Android Showcase (132)
games submitted by our members
Games in WIP (600)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Weird Planet - A Sci-Fi Action Game using LibGDX  (Read 526 times)
0 Members and 1 Guest are viewing this topic.
Offline Digital Wolf

Innocent Bystander





« Posted 2014-05-17 22:11:07 »

 Well... LibGDX is an awesome framework... I have started using it just a few months ago... Learning it was really a then made fun.. currently starting with Box2D. Recently I have developed a nice little sci-fi action game for android. Thanks to Jeremy Gooch for his awesome art that I used in my game.

  The game is really a fun to play. You can find the game on Google Play at
https://play.google.com/store/apps/details?id=com.digitalwolf.weirdplanet




STORY LINE I WROTE:

 Captain Rutledge along with the crew was on a big Mission to investigate and collect some instances of intelligent life in the perihellon region on Neptune. A Journey of around 4.5 million Kilometers was well planned with a fully equipped spaceship. All the crew members were confident of the success because they had spent over three years of time in research to handle every probable circumstance that might occur throughout their journey. But it was only the Captain who always knew – “We only learn from the History that we have learnt nothing.”

Everything was going on as planned and they were just a half million away from perihellon. But due to a sudden high gravity the crew had to make an emergency landing on a planet they'd never been to before. Ordinarily this was not a big problem because the ship contained "analogue tapes" that related their technology to that of most alien races. Unfortunately, the accident which resulted in them landing on this planet destroyed most of the spaceship and the analogue tapes .Now they were stuck until they could find some other way to make the tools and to fix their ship.

Captain Rutledge angrily assigned heavy tasks to all the crew members and himself worked for hours to repair the analogue tapes because they were the only key to communicate to the aliens. The surrounding was badly suffocating and everyone turned dead tired soon. Captain felt asleep on the Crevice. Suddenly when he woke up … he found no crew member around. The hours of time he spent to communicate with intelligent aliens was a waste… the ship was stuck into a Weird Planet.


My friends liked the game as I've recently started except for the name... Rutledge. However... it was a nice experience to publish it. Feel Free to write me your reviews.

Digital Wolf
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

rwatson462 (29 views)
2014-12-15 09:26:44

Mr.CodeIt (20 views)
2014-12-14 19:50:38

BurntPizza (40 views)
2014-12-09 22:41:13

BurntPizza (75 views)
2014-12-08 04:46:31

JscottyBieshaar (37 views)
2014-12-05 12:39:02

SHC (50 views)
2014-12-03 16:27:13

CopyableCougar4 (47 views)
2014-11-29 21:32:03

toopeicgaming1999 (114 views)
2014-11-26 15:22:04

toopeicgaming1999 (102 views)
2014-11-26 15:20:36

toopeicgaming1999 (30 views)
2014-11-26 15:20:08
Resources for WIP games
by kpars
2014-12-18 10:26:14

Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!