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  How do you name variable for angles?  (Read 438 times)
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Offline zhengdk

Senior Newbie

« Posted 2014-05-15 08:56:06 »

At title states, very simple question!!!
Offline junkdog
« Reply #1 - Posted 2014-05-15 09:19:56 »

What's wrong with angle? Or degrees - if it's the unit used.

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Offline zhengdk

Senior Newbie

« Reply #2 - Posted 2014-05-15 09:25:25 »

What's wrong with angle? Or degrees - if it's the unit used.

For math calculation, variable name may become very long and make the equation messy.

For others, we have h, w, s, x, y, r, and we can create more by simple adjustment.
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Offline StrideColossus
« Reply #3 - Posted 2014-05-15 09:38:10 »

The only 'standard' angle names I've seen used (which I've tried to follow myself) is theta for 'vertical' and 'phi' for 'horizontal' when creating a 3D sphere, torus, etc.
Offline Gibbo3771
« Reply #4 - Posted 2014-05-15 11:24:55 »


"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Offline trollwarrior1
« Reply #5 - Posted 2014-05-15 17:23:23 »

if the game is 2d, you might want so use r or rot
Offline Bearded Cow

Senior Devvie

Medals: 2
Projects: 1
Exp: 1 year


« Reply #6 - Posted 2014-05-16 16:57:30 »

I use Greek,

So Theta, Mu, Alpha, Beta, Gamma.... I never need more than that.

If that is what the question is asking.
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