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  GUI for understanding Texture attributes  (Read 874 times)
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Offline zparticle

Senior Member




Thick As A Brick


« Posted 2004-01-28 19:45:22 »

Another little tool I've been working on to help me understand how the different parts of the Texture and TextureAttributes objects interact.  It is fairly obvious that I don't understand them at all given that I can't make the render change much no matter what I do in the controls. Smiley

Hope to combin this one and the Appearance tool.

Note that when it first comes up you may not see the scene graph at the top. I'm having trouble getting the canvas to update when the window opens. Just change any of the controls and it will appear.

http://www.scottshaver2000.com/files/xithtexturegui.zip







Offline Yuri Vl. Gushchin

Senior Member




Speak Java!


« Reply #1 - Posted 2004-02-02 10:11:36 »

Would be great to have also multitexturing...

Yuri

Yuri Vl. Gushchin
JProof Group
Offline zparticle

Senior Member




Thick As A Brick


« Reply #2 - Posted 2004-02-02 13:46:11 »

Quote
Would be great to have also multitexturing...

Yuri


Yeah I'm trying to figure a good way to do that and incorporated it into the combined GUI program that is here.

http://www.java-gaming.org/cgi-bin/JGNetForums/YaBB.cgi?board=xith3d;action=display;num=1075405999

Plus I want to allow you to rotate the scene with the mouse. Also I want to add the ability to switch between a sphere, cube and plane.

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Offline Yuri Vl. Gushchin

Senior Member




Speak Java!


« Reply #3 - Posted 2004-02-02 14:42:41 »

Quote
Also I want to add the ability to switch between a sphere, cube and plane.


...or load ASE mesh from file...

Yuri

Yuri Vl. Gushchin
JProof Group
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