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  Mazer  (Read 3049 times)
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Offline SHC
« Reply #30 - Posted 2014-05-06 12:27:09 »

Not to mean offensive, but thinking of mods for an incomplete game?

Offline DarkCart

JGO Knight


Medals: 15
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Power of the mind over flesh


« Reply #31 - Posted 2014-05-06 12:28:58 »

Yes actually. I prefer user generated content to my own. I myself think that the textures and map I have supplied are horrible. That's why I'm including them so people can make them better if they want. No offense taken.

Offline DarkCart

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Medals: 15
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Exp: 1 year


Power of the mind over flesh


« Reply #32 - Posted 2014-05-06 12:41:45 »

Any ideas for Alpha 1.3?

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Offline Spacebeans
« Reply #33 - Posted 2014-05-07 00:39:11 »

Any ideas for Alpha 1.3?

GUI, and Level editor Smiley
Offline Apache

Senior Newbie


Projects: 1



« Reply #34 - Posted 2014-05-07 02:22:21 »

Any ideas for Alpha 1.3?

A main menu where you can load all the maps/txt map files and play whatever level you want without having to rewrite the level.
Offline DarkCart

JGO Knight


Medals: 15
Projects: 5
Exp: 1 year


Power of the mind over flesh


« Reply #35 - Posted 2014-05-07 21:35:02 »

Thank you for your suggestions. These are things I need to get around to, and they will turn up in the next version.

Offline DarkCart

JGO Knight


Medals: 15
Projects: 5
Exp: 1 year


Power of the mind over flesh


« Reply #36 - Posted 2014-09-14 19:57:53 »

I had some time over the weekend, and I decided to revisit Mazer and improve on it. The result was Mazer 1.3. A change log is below:

New Features:

- Better Graphics (Re-did the grass texture, as well as the zombie cow and spikes texture)

- If your player touches the spikes or zombie cow, you now go back to the start.

Removed Features:

- All those useless blocks. I mean, what was I thinking? (You know, dirt, water, stone...)

Download: https://www.dropbox.com/s/juuckzz221y52us/Mazer1.3.zip?dl=0

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