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  [LibGDX] Forground and background camera pan  (Read 1970 times)
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Offline longshorts

Senior Newbie


Medals: 2



« Posted 2014-04-23 11:51:34 »

What is the name of the effect where when your camera is panning in a game, the foreground is panning by at one speed and the background is panning by at a slower speed? I am looking to implement this in LibGDX so if someone could roughly outline how this is done I would be very grateful!

My brain has completely blanked here, I've seen this before but never programmed it!
Offline Endos
« Reply #1 - Posted 2014-04-23 12:00:36 »

I think you are talking about parallax scrolling. Is something like this?
If yes, you can do it by using one camera per layer.

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Offline Norakomi
« Reply #2 - Posted 2014-04-23 12:02:46 »

The flappy bird tutorial on kilobolt's site might be interesting to look at.
It has a simple tutorial on parallax scrolling.

http://www.kilobolt.com/day-7-the-grass-the-bird-and-the-skull-pipe.html

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Offline longshorts

Senior Newbie


Medals: 2



« Reply #3 - Posted 2014-04-23 12:15:20 »

Yes indeed it is parallax scrolling! Thank you very much to you both Smiley
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