HeroesGraveDev
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Reply #30 - Posted
2014-04-26 01:27:07 » |
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My parents, despite having been given 3 weeks notice, have decided just today that we are going away for the weekend.
I will still be able to enter, since I've got my laptop, but I'll have no internet access. I guess the first you'll see of my project is just before it's finished.
Good luck everyone else. Happy LD!
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Slyth2727
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Reply #31 - Posted
2014-04-26 01:39:13 » |
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sigh. Have fun guys. If I were doing it, I'd do some sort of mining thing 
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saucymeatman
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Reply #32 - Posted
2014-04-26 02:20:46 » |
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Do a Dig Dug clone!
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Games published by our own members! Check 'em out!
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HeroesGraveDev
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Reply #33 - Posted
2014-04-26 02:26:04 » |
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Well, I'm going now, so I'll leave you with this: 
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SauronWatchesYou
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Reply #34 - Posted
2014-04-26 02:58:04 » |
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Just turned 4am here but having fun! Had a few issues at the start, stupid Eclipse but it's going well. I have a part of my map done, a player sprite and gravity working for the jumping mechanics 
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Hey, you! Back to work
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NegativeZero
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Reply #35 - Posted
2014-04-26 08:40:47 » |
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Well my code hates me so I did some spriting, and came up with Sir B. N. Eath.  He's still a WIP.
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NegativeZero
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Reply #36 - Posted
2014-04-26 12:01:45 » |
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Well my code hates me so I did some spriting, and came up with Sir B. N. Eath.  He's still a WIP. I've fixed my code and fully animated my character, so now I must sleep. I'm quite happy with how he turned out, I certainly exceeded what I thought were my abilities. 
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Drenius
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Reply #37 - Posted
2014-04-26 16:41:08 » |
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And yes, I'm using ZXC controls. Sorry German users.  ALT+SHIFT
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atombrot
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Reply #38 - Posted
2014-04-26 16:59:07 » |
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I thought I take this LD as an opportunity to learn a bit more about box2d, box2d lights etc, so I can use hte results here for my other game project. Haven't done very much yet. Setup a box2d world, the rayhandler and a scene2d stage, camera etc. As theme I thought I take up an old idea from LD25, when I got sick and couldn't complete my entry. Cells in an ocean fightign and eating each other  Pics showing some dots and lights:  
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Slyth2727
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Reply #39 - Posted
2014-04-26 20:14:06 » |
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Box2D and Box2DLights and great libraries. I played around with them for a bit and I actually have a small demo project posted somewhere I think. Implementing lights yourself in 2D isn't that hard and it's actuall a lot of fun, I'm gonna do that next LD when I can (hopefully) participate. Hope you guys are having fun!!
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Games published by our own members! Check 'em out!
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atombrot
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Reply #41 - Posted
2014-04-27 19:34:05 » |
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Nice... have to check that out later... still need to finish mine  Like every ludum dare around this time I have something somewhat playable, but it doesn't make any sense XD
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HeroesGraveDev
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Reply #42 - Posted
2014-04-27 23:56:59 » |
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Well, I'm back.    Yes, I have taken inspiration from Legends of Yore. Unfortunately, I put too much time into the wrong areas of the game, and so I'm pulling out of the compo and entering the jam instead. At the moment "Beneath the Surface" is only mentioned, and not actually added to the storyline.
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HeroesGraveDev
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Reply #43 - Posted
2014-04-28 01:13:39 » |
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Well, the compo is over now. How did everyone that managed to enter it go?
And who's still going for the Jam?
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NegativeZero
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Reply #44 - Posted
2014-04-28 01:41:07 » |
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I came across a crippling bug in my code and didn't complete it.  I won't have time to keep going for the jam.
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atombrot
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Reply #45 - Posted
2014-04-28 01:50:44 » |
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I implemented the attack and evade AI in the last 30-40 minutes of the compo (maybe that's why the AI is so aggressive) XD Included the sound at 3:00. uploaded the build, noticed a game breaking bug  but it's fixed now. You can download and try it here: http://files.mentex.ch/public/music/atombrot/ld29-cellular-1.1.jarWould be nice to have some feedback (if it even runs on other machines)  , the packaging process with gradle went so good, there has to be something wrong  erm, ist it normal that I cannot see the links on my profile page? do they wait with the links until upload time is complete?  more => http://imgur.com/a/FIsPFdamn, I need to play your games, but first I need to have some minutes alone with mine  [Edit] Here is the linkt to my contest page: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=7738[/Edit]
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UprightPath
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Reply #46 - Posted
2014-04-28 01:57:21 » |
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I ended up getting a good twenty hours of sleep during this affair. Or at least twenty hours of down time where I wasn't actively working on game. Perhaps even longer. xD As it is, it turned out alright. I spent too much time working on making it a grid aligned movement thing as well as in trying to make pushable blocks and other fun. They're in the code still, at least bits and pieces are, but they don't show up in the game because I realized that I didn't have enough time to make levels and do the (Shitty) UI that I had. :\ http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=10562
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atombrot
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Reply #47 - Posted
2014-04-28 02:02:52 » |
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@UprightPath: I tried out the web version of your game but got an error... Cannot copy from the debug textbox though.  You maybe also might want to make the screen size a bit bigger in the web version. We mad that mistake last time. Got many complaints that our web version was way to small 
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UprightPath
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Reply #48 - Posted
2014-04-28 02:08:06 » |
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@UprightPath: I tried out the web version of your game but got an error... Cannot copy from the debug textbox though. You maybe also might want to make the screen size a bit bigger in the web version. We mad that mistake last time. Got many complaints that our web version was way to small  Yeah, I'm aware. There's a note in my submission about that (It was at the bottom, I bumped it to the top xD). I can't figure out why it's not playing nicely there. Maybe it doesn't like using an asset loader or something? Anyway, it's been giving me issues the whole time. The Desktop version should work though. I hope. :\
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atombrot
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Reply #49 - Posted
2014-04-28 02:14:23 » |
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The desktop version runs fine. It's just when you resize the window, the ui goes missing
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UprightPath
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Reply #50 - Posted
2014-04-28 02:26:16 » |
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I had no idea!
And after dicking around with it a bit I can't seem to provide a method to fix it. Hm.
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Simn
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Reply #51 - Posted
2014-04-28 06:30:34 » |
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Here's mine: http://www.ludumdare.com/compo/ludum-dare-29/?action=preview&uid=34713I wanted to put up a web version, but just gave up. I don't think GWT (I used LibGDX) liked my game. Even though, the competition was really fun. This is my first "real" game and I'm pretty satisfied with finally completing something bigger than tetris.
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- Simn
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UprightPath
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Reply #52 - Posted
2014-04-28 06:45:56 » |
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I wanted to put up a web version, but just gave up. I don't think GWT (I used LibGDX) liked my game.
I'm having that issue as well when it comes to loading assets. :\ There might need to be something special in that regard that needs to be done. Heh.
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Simn
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Reply #53 - Posted
2014-04-28 07:05:08 » |
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@UprightPath I guess fixing bugs and re-uploading is not allowed (saw your comment)?
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- Simn
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HeroesGraveDev
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Reply #54 - Posted
2014-04-28 07:23:36 » |
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@UprightPath I guess fixing bugs and re-uploading is not allowed (saw your comment)?
Fixing game-breaking bugs: Allowed Adding/tweaking anything: Not allowed. It's really down to the honour system, though.
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UprightPath
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Reply #55 - Posted
2014-04-28 08:08:12 » |
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@UprightPath I guess fixing bugs and re-uploading is not allowed (saw your comment)?
Well, I've tried to fix it for a bit now. Recompiling, reuploading... I think it's an issue with the asset manager class. But I don't know for sure.
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atombrot
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Reply #56 - Posted
2014-04-28 13:45:12 » |
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@UprightPath I guess fixing bugs and re-uploading is not allowed (saw your comment)?
Fixing game-breaking bugs: Allowed Adding/tweaking anything: Not allowed. It's really down to the honour system, though. Also, I think porting on other systems after the compo is encouraged (at least it was). This is so you can concentrate on the game and don't have to worray about those problems
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atombrot
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Reply #57 - Posted
2014-04-28 21:45:34 » |
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good news, my gwt port is running. bad news, i had to tune the effects down and still it starts to lag when to much is going on on the screen. Have a try: http://atombrot.com/ld29-lowThe screens look nice. Has been bad luck with the circumstances.
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