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  GUI for understanding Appearance attributes  (Read 1663 times)
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Offline zparticle

Senior Devvie

Thick As A Brick

« Posted 2004-01-26 13:25:57 »

Here is a little tool I've been working on to help me understand how the Different parts of the Appearance object interact.  Things seem to be working, however some things don't seem to have any effect and other don't have the effect I would have expected. Perhaps I'm using them wrong or maybe there are a couple of bugs left in Xith.  Any way, have fun, it is kind of neat to be able to play with things in real time, instead of having to code/run/code/run.

The enable check box at the top of each tab will add that tabs attributes to the appearance if it is checked. If not checked it is the same as setting that object to null in the Appearance object.

EDIT: Note that when it first comes up you may not see the scene graph at the top. I'm having trouble getting the canvas to update when the window opens. Just change any of the controls and it will appear.

Offline DavidYazel

Junior Devvie

Java games rock!

« Reply #1 - Posted 2004-01-26 13:46:01 »

Very cool!  I will try this out tonight.

David Yazel
Xith3D Project Founder

It may look complicated, but in the end it is just a bunch of triangles
Offline aNt

Senior Devvie


« Reply #2 - Posted 2004-01-27 15:45:26 »

very cool indeed
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Offline zparticle

Senior Devvie

Thick As A Brick

« Reply #3 - Posted 2004-01-27 15:50:12 »

Since I don't really know what changes should affect what parts of the render I'm hoping you all will let me know if you find something that doesn't appear to be working correctly.

Offline aNt

Senior Devvie


« Reply #4 - Posted 2004-01-28 05:13:52 »

maybe add background- and pop a picture in there so transpareny is alittle more informative to see working.
Offline zparticle

Senior Devvie

Thick As A Brick

« Reply #5 - Posted 2004-01-29 13:05:54 »

Could you give the settings to use so I can make sure this is working. I've added the background but still can't get Transparency to do anything other than if I set the Mode to BLENDED, but then the object disappears completely. Thanks.

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