This is a game im currently working on , it is using lwjgl mainly the opengl features . This game is designed to be a spacestation and space ship building and battling game.
some features that will be in the game when its finished.
Science and research
fully functional mining and resource system
external ships and space exploration
multiplayer(dont expect this for a loooooooooooooooooooooooooooong time)
atmosphearics built in
fully functional render and input system - complete
capacitor based weapons
other races (quite likely)
clans and guilds?
possibly 3d parts?
Controlling through an ai
renderer - complete
input system - complete
Main Framework complete
AI framework - not started
Battle framework - not started
Gui - Complete
Inventory - complete
Player - Begun
Resources - Begun
Map and terrain generation - Begun
I will be posting constant updates and will gladly take suggestions from you guys.
Regards to the demo , if you decide to give feedback please also include anything that was buggy along with the FPS and your system specs. Thanks