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Offline lcass
« Posted 2014-04-21 19:56:46 »


This is a game im currently working on , it is using lwjgl mainly the opengl features . This game is designed to be a spacestation and space ship building and battling game.
some features that will be in the game when its finished.
Science and research
fully functional mining and resource system
battle system
drones
external ships and space exploration
multiplayer(dont expect this for a loooooooooooooooooooooooooooong time)
Crew management
Powernet
atmosphearics built in
fully functional render and input system

Possible features:
planetary exploration
food system
capacitor based weapons
other races (quite likely)

indecisive features:
clans and guilds?
possibly 3d parts?
Controlling through an ai or through a player.

Current features:
renderer
input system
basic framework

I will be posting constant updates and will gladly take suggestions from you guys.
Offline lcass
« Reply #1 - Posted 2014-04-22 00:17:48 »

GUI code is almost complete and will finish work on it in the morning, this includes programming:
text former
text renderer;
flowbuffer (creates a vbo that is continually added to in increments)
Buttons
Gui itself

I will also be adding in the world code which was half finished , for this I need to finish setting up the camera and input .
Offline RobinB

JGO Ninja


Medals: 44
Projects: 1
Exp: 3 years


Spacegame in progress


« Reply #2 - Posted 2014-04-24 18:23:36 »

I have a suggestion..
Add a bigger picture / show some videos or more pictures so we have a clue what it is.
A picture says more then a thousand words.. Smiley
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