Java-Gaming.org
Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
Featured games (78)
games approved by the League of Dukes
Games in Showcase (404)
games submitted by our members
Games in WIP (289)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Ascension Flock of Birds  (Read 1609 times)
0 Members and 1 Guest are viewing this topic.
Offline erik_sverige

Junior Newbie




Java games rock!


« Posted 2004-01-26 13:30:33 »

I am developing a distributed visualisation application (first version/demo version). An Ascension "Flock of Birds"-system will be used as an input device. The FoB-system has 4 sensors and an extended range transmitter. Computer hardware will be running Windows XP.

The system will be Java based using Java3D, Java2D, JSDT (Java Shared Data Toolkit) and possibly RMI
etc. The tracker data will distributed to different hosts on the network using JSDT.

I guess there are two methods of handling the FoB.

1) Develop a C-program and use JNI to access it from Java. There are some C examples etc included.
(I also need this C code version for another project)

2) Develop a Java program that uses Java Communications API for handling the serial port.

I have found the NCSA Portfolio (portfolio.jar) which seem to be a couple of years old.

I also found: http://ovrt.nist.gov/jvedi.


Anyone have any suggentions?
Offline Jeff

JGO Coder




Got any cats?


« Reply #1 - Posted 2004-01-26 20:07:15 »

Well you COULD write a JInput plug-in that made your FOB JInput compatable.  It certianly woudl be fun to make that avilable to the community.  (Though at the cost of an FoB system Im not sure how much use it would get beyond academia.)

Thats a lot of work though unless you really need the unification of input devices.  if this is always just goign to by an FOB app then I'd say do whichever looks like less work Smiley

Got a question about Java and game programming?  Just new to the Java Game Development Community?  Try my FAQ.  Its likely you'll learn something!

http://wiki.java.net/bin/view/Games/JeffFAQ
Offline Conzar

Junior Member




There is nothing common about common sense


« Reply #2 - Posted 2004-02-07 05:35:52 »

Hey.  I wrote a j3d program that used the java comm API to communicate with the FOB.  

you can get the source here.
http://www.parl.clemson.edu/~mspeth/classes/cpsc611/sw_tr_vr/downloads.html

look in sw_tr_vr/controls/vr_equipment
You will see 2 class files of interest.
VRDriver.java and VRControl.java
The VRDriver handles all communications with the vr equipment via rxtx package (gno.io is the linux version of this).

I hope this bit of code helps.  All configuration information for the Driver should be easy to change since I have static variables for them.  

Let me know if I can help any more or just your status.

Ubuntu
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline swpalmer

JGO Coder




Where's the Kaboom?


« Reply #3 - Posted 2004-02-09 03:59:19 »

Somebody clue me in.  What is this Flock of Birds thing?

Offline erik_sverige

Junior Newbie




Java games rock!


« Reply #4 - Posted 2004-02-09 13:48:48 »

From http://www.ascension-tech.com/products/

"Fast and accurate DC magnetic position and orientation tracking of 1-4 sensors with minimal occlusion, drift or distortion from conductive materials. Provides full six degrees-of-freedom (6DOF) tracking and connects to your host computer with a serial interface"

/Erik
Offline erik_sverige

Junior Newbie




Java games rock!


« Reply #5 - Posted 2004-02-09 13:52:53 »

Thanks a lot Conzar!

I will test your code after I have finished working with a C-program interfacing with the FoB. Promised that to another project using C...

I might get back with futher questions.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

Play Revenge of the Titans! The situation is critical. We need fancy commanders to defend Earth, the moon, Mars!
 
Try the Free Demo of Revenge of the Titans

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

The invasion has landed! On Mars! And you're there to beat 'em!
cubemaster21 (34 views)
2013-05-17 21:29:12

alaslipknot (42 views)
2013-05-16 21:24:48

gouessej (72 views)
2013-05-16 00:53:38

gouessej (71 views)
2013-05-16 00:17:58

theagentd (79 views)
2013-05-15 15:01:13

theagentd (74 views)
2013-05-15 15:00:54

StreetDoggy (116 views)
2013-05-14 15:56:26

kutucuk (139 views)
2013-05-12 17:10:36

kutucuk (140 views)
2013-05-12 15:36:09

UnluckyDevil (147 views)
2013-05-12 05:09:57
Complex number cookbook
by Roquen
2013-04-24 12:47:31

2D Dynamic Lighting
by Oskuro
2013-04-17 16:46:12

2D Dynamic Lighting
by Oskuro
2013-04-17 16:45:57

2D Dynamic Lighting
by Oskuro
2013-04-17 16:23:20

Noise (bandpassed white)
by Roquen
2013-04-05 17:36:01

Noise (bandpassed white)
by Roquen
2013-04-03 16:17:38

Java Data structures
by Roquen
2013-03-29 13:21:12

Topic Request
by kutucuk
2013-03-22 21:42:01
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!
Page created in 0.086 seconds with 22 queries.