Hi trying to get my head around the mechanics of how to rotate and trasform a camera usgin xith.
can't find many tutorials on it and got some code from a few posts in this forum but still i don't really understand about multipling the matrices.
I want to be able to move tha camera like in the game Black and White which im sure ye all know, so basically the camera is above the chess board (making a chess game) with its view origin towards the center of the board. when the user moves mouse to the left or right edge of the screen and clicks and drags the camera will rotate around the central axis of the board.
likewise with the top and bottom edge but the camera will tilt around the central axis of the board. also want the camera to zoom in and out from the board using the mouse wheel.
hope thats a good description of what i want to do, sorry about the none tecnical language. I dont mind doing the research myself just can't find any good tutorials on doing this sort of thing in xith or jogl, so if anyone can suggest code or web sites that would be great