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  libdgx 3d Texture Issues  (Read 374 times)
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Offline cubemaster21
« Posted 2014-04-17 22:21:48 »

I'm trying to get myself started on 3d with libgdx. However, my textures seem to be giving me some problems. I have the model all textured and done in blender as shown:

But when I load it into libgdx, I come up with this:


If anyone has some insight as to what I might be doing wrong, that would be great.
Also, if you want to read the code I'm using, I'm following Xoppa's tutorial as shown here:
http://blog.xoppa.com/loading-models-using-libgdx/

Check out my game, Viking Supermarket Smash
http://www.java-gaming.org/topics/iconified/28984/view.html
Offline Jimmt
« League of Dukes »

JGO Kernel


Medals: 139
Projects: 4
Exp: 3 years



« Reply #1 - Posted 2014-04-17 22:25:58 »

Images aren't displaying for me.
Offline BurntPizza

« JGO Bitwise Duke »


Medals: 288
Exp: 5 years



« Reply #2 - Posted 2014-04-17 22:27:01 »

Same here, don't use dropbox.
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline cubemaster21
« Reply #3 - Posted 2014-04-17 22:32:12 »

Image hosting changed to imgur. You should be able to see them now. Sorry about that.

Check out my game, Viking Supermarket Smash
http://www.java-gaming.org/topics/iconified/28984/view.html
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