Hi !
Featured games (90)
games approved by the League of Dukes
Games in Showcase (686)
Games in Android Showcase (198)
games submitted by our members
Games in WIP (758)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Android : New Game Jumpy Hoppy  (Read 3849 times)
0 Members and 1 Guest are viewing this topic.
Offline herokey
« Posted 2014-04-17 21:20:14 »

Hi guys! I just finished My  complete game Jumpy Hoppy  Wink !

Jumpy Hoppy The easy and simple game, but addictive and deliciously replayable, optimized for Android with 50 amazing levels.
Hoppy is a small jumper Dog.
player have to get some dollars and avoiding crash
with boxes, Ghosts and Blue birds.

- Many worlds to play in - Space, Jungle, Ancient Egypt , Snow, Town Sunset ... !!
- Nice Background Music
- 50 Levels
- Simple! Fun! end easy control !

I'm waiting for your feedback as I would like to update game frequently with new fancy features
Please let me know what do you think.

Thank you

Offline tberthel
« Reply #1 - Posted 2014-04-17 23:04:04 »


Offline herokey
« Reply #2 - Posted 2014-04-18 15:07:10 »

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline KevinWorkman

« JGO Plugged Duke »

Medals: 242
Projects: 12
Exp: 12 years

klaatu barada nikto

« Reply #3 - Posted 2014-04-25 18:20:52 »

I tried to play this but it got stuck on the very first loading screen, just an endless animation of a puppy (I think?) running. I'm on a Galaxy Nexus.

Static Void Games - GameDev Tutorials, Free Hosting for Java and JavaScript games!
Static Void Games forum - Come say hello!
Offline Gibbo3771

JGO Kernel

Medals: 128
Projects: 5
Exp: 1 year

Currently inactive on forums :(

« Reply #4 - Posted 2014-04-25 19:36:55 »

Works fine here, however on 1080p screen it is terribly stretched, use a fixed view port size.

Also you can just jump and stay in mid air forever, fix it so you can only double or single jump.

You die as soon as you touch the side of a tile, fix it so you fall below the screen instead.

"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Pages: [1]
  ignore  |  Print  
You cannot reply to this message, because it is very, very old.

roseslayer (531 views)
2016-08-06 11:43:29

roseslayer (487 views)
2016-08-06 09:43:11

xTheGamerCodes (561 views)
2016-08-04 15:40:59

xTheGamerCodes (556 views)
2016-08-04 15:40:24

orrenravid (901 views)
2016-07-16 03:57:23

theagentd (978 views)
2016-07-11 14:28:54

Hydroque (1075 views)
2016-07-06 05:56:57

Hydroque (1049 views)
2016-07-03 08:52:54

GrandCastle (865 views)
2016-07-01 09:13:47

GrandCastle (645 views)
2016-07-01 09:09:45
Rendering resources
by Roquen
2016-08-08 05:55:21

Rendering resources
by Roquen
2016-08-08 05:52:42

Rendering resources
by Roquen
2016-08-08 05:50:38

Rendering resources
by Roquen
2016-08-08 05:49:53

Rendering resources
by Roquen
2016-08-08 05:32:39

Making a Dynamic Plugin System
by Hydroque
2016-06-25 00:13:25

Java Data structures
by BinaryMonkL
2016-06-13 21:22:09

Java Data structures
by BinaryMonkL
2016-06-13 21:20:42 is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!