Been a while, but I haven't been inactive! There have been substantial changes for v1.0.5 to v1.0.9, and listing them all would be... unwise, maybe. You can check out the full changelogs here: http://www.dragonadventureent.tk/forums/showthread.php?tid=18
Although I'll list some of the highlights here!
Added mana bar
Added basic system for staves and wandsc
Added configurable charge buttons and drop item buttons
Added basic system for staves and wands
to update the launcher itself
Added sound effects for the different weapons
Added controller support to menus
Added + and - display on enemies to show the elemental effectiveness of your weapon
Added enemy defense display
Added destructible walls
Added ability to drop items
Changed game icon
Changed minimap so it's bigger
Changed attacking with no weapon (costs sanity and has a 1 turn cooldown)
Changed picking up items so it doesn't increase score (only purchasing chests does)
Changed starting gold so it doesn't contribute to how many delta coins you gain at the end
Changed inactive weapons (they now lose cooldown too, though 3 times slower)
Changed switching weapons (leaves the now-active weapon with a 1-turn cooldown)
Fixed chests spazzing out to get items when they get into view
Fixed bug with going to the next floor while still moving
Fragile Soul has also made it to the front page of itch.io!
On top of that, I've updated the free key so you have another chance to grab a free copy!
Until next time!