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  Text based strategy game examples?  (Read 2078 times)
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Offline LiquidNitrogen
« Posted 2014-04-04 11:27:51 »

Im trying to find an example of a type of game I used to make, but I cant seem to find the right keyword to search. It was a text based thing, where each second, your resources either increase or decrease depending on your actions and your environmental conditions. The goal is to build your stats high enough that you can attack the enemy player and kill off their population and/or take their resources.

There must be some games of that genre around, since it only takes a few hours for a beginner to code one.
Offline pjt33
« Reply #1 - Posted 2014-04-04 12:59:13 »

Pocket Kingdom 4K from the 2012 Java4k contest isn't quite what you describe, but it's in the ballpark.
Offline LiquidNitrogen
« Reply #2 - Posted 2014-04-06 03:50:51 »

You struck gold there! what Genre would this be described as? I still can't find any other examples.. there must be some out there with more details to them.
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Offline Atheistzilla

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« Reply #3 - Posted 2014-04-12 02:27:58 »

I only googled Pocket Kingdoms and saw an picture and immediately thought of a game I have played before.

http://www.reddit.com/r/incremental_games/comments/1tvnh1/civclicker_the_road_to_v10/

It is called CivClicker, and these style of games are called Incremental Games. Where you just keep clicking to see where you end up. I even linked to the reddit post in the subreddit with even more incremental games.
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