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  Vertex & Fragment Programming  (Read 1076 times)
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Offline renanse

Junior Member




Intelligence is light to a dark world.


« Posted 2004-01-23 13:10:28 »

Hi guys,

Can someone please clarify for me the concepts of vertex and fragment programming versus "OpenGL Shaders"?  Are they one and the same, or different concepts?

Renanse  (ruh-NON-say)
Offline renanse

Junior Member




Intelligence is light to a dark world.


« Reply #1 - Posted 2004-01-23 13:12:21 »

PS: Any good books or resources on these topics?  I've delved a bit into vertex and fragment programming, but mostly following arbitrary code (the actual progs sent to the card) found on the net which I've found to be a bit hard to wrap my head around.

Renanse  (ruh-NON-say)
Offline renanse

Junior Member




Intelligence is light to a dark world.


« Reply #2 - Posted 2004-01-29 22:03:32 »

*bump*

Renanse  (ruh-NON-say)
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Offline Matzon
« League of Dukes »

JGO Knight


Medals: 13
Projects: 2


I'm gonna wring your pants!


« Reply #3 - Posted 2004-01-30 04:32:00 »

sorry, not using - and hey, a free *bump*  Roll Eyes

Offline princec
« League of Dukes »

JGO Kernel


Medals: 196
Projects: 3


Eh? Who? What? ... Me?


« Reply #4 - Posted 2004-01-30 08:14:44 »

www.opengl.org is the place to be asking this methinks. Some of the forum members over there are especially knowledgeable and helpful. A great resource for learning GL.

Cas Smiley

Offline Java Cool Dude

Senior Member




Java forever


« Reply #5 - Posted 2004-01-30 21:13:55 »

PS and VS are wicked easy to understand and use, or at least that's what I think.
I learned the syntax in like few hours and then wrote a couple of demo, namely cel-shading and perpixel lighting that make extensive use of VS.
Head to Xith3D forum and look up a the JWS thread that I've started, it has source code attached to all the demos Smiley
Offline renanse

Junior Member




Intelligence is light to a dark world.


« Reply #6 - Posted 2004-01-30 21:55:35 »

Thanks guys!  Will check the aforementioned places out.

Renanse  (ruh-NON-say)
Offline Java Cool Dude

Senior Member




Java forever


« Reply #7 - Posted 2004-03-10 01:24:26 »

My latest LWJGL demo makes use of the mentioned Fragment and Vertex Program, check the JWS thread...
/me feels like an attention whore now :-/
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