Java-Gaming.org    
Featured games (81)
games approved by the League of Dukes
Games in Showcase (499)
Games in Android Showcase (118)
games submitted by our members
Games in WIP (567)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Game of Life  (Read 1257 times)
0 Members and 1 Guest are viewing this topic.
Offline Rhys Campbell

Senior Newbie


Projects: 2



« Posted 2014-03-26 06:02:16 »



This is my version of Conway's Game of Life.
You can change the speed of the animation and also clear all the cells.
Left click to add cells and right click to remove them.

Make sure you extract the files to wherever, and open it with "Java Platform SE Binary".

Download it here

Added in version 0.4
 + Save/Load buttons
 + Step forward button
 + Added instructions and game rules
 + Tooltips
 + Bug fixes

Added in version 0.3
 + Resizable grid
 + Updated FPS counter

Added in version 0.2
 + Save/Load feature
 + Resizable layout
 + Better support for smaller screens

Known bugs
 - Game may crash or freeze when changing size.

Future features
 + Step back a number of steps
 + Possibly an options panel
 + Ability to add pre-created objects, like gliders into the layout.
Offline Rayvolution

JGO Kernel


Medals: 208
Projects: 2
Exp: 1 year


Resident Crazyman


« Reply #1 - Posted 2014-03-26 06:17:10 »

hah, I remember playing that "game" back on my old 286SX computer when I was a kid in the late 80s. Cheesy

- Raymond "Rayvolution" Doerr.
Retro-Pixel Castles - Survival Sim/Builder/Roguelike!
LIVE-STREAMING DEVELOPMENT: http://www.twitch.tv/SG_Rayvolution
Offline Computerology
« Reply #2 - Posted 2014-03-27 02:56:21 »

It looks neat, but I got this error when I went to try it  Sad

http://pastebin.java-gaming.org/07a84937882

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Rhys Campbell

Senior Newbie


Projects: 2



« Reply #3 - Posted 2014-03-27 03:41:11 »

It looks neat, but I got this error when I went to try it  Sad

http://pastebin.java-gaming.org/07a84937882

Did you extract the files somewhere? It can't read files from archives. Also make sure you run the jar file with "Java Platform SE Binary".
Offline Rayvolution

JGO Kernel


Medals: 208
Projects: 2
Exp: 1 year


Resident Crazyman


« Reply #4 - Posted 2014-03-27 04:17:30 »

If I might make a suggestion; Cap the framerate. If you don't you'll have the GPU/CPU pegging out at 100% trying to blast 1000+ FPS, and thats just silliness.

I hit spikes of 1,600 FPS Wink

I recommend capping it as 60 or 120. Most people go for 60, but I imagine just about any computer can run this, so I'd go for 120 just for the hell of it.

- Raymond "Rayvolution" Doerr.
Retro-Pixel Castles - Survival Sim/Builder/Roguelike!
LIVE-STREAMING DEVELOPMENT: http://www.twitch.tv/SG_Rayvolution
Offline Rhys Campbell

Senior Newbie


Projects: 2



« Reply #5 - Posted 2014-03-27 04:27:37 »

If I might make a suggestion; Cap the framerate. If you don't you'll have the GPU/CPU pegging out at 100% trying to blast 1000+ FPS, and thats just silliness.

I hit spikes of 1,600 FPS Wink

I recommend capping it as 60 or 120. Most people go for 60, but I imagine just about any computer can run this, so I'd go for 120 just for the hell of it.

It is capped. That's just the maximum fps it can handle. The game actually runs at 60fps. I'll change that.
Offline trollwarrior1
« Reply #6 - Posted 2014-03-27 05:42:52 »

I think you need to reset 'generations' counter when someone clears the screen.
Also, it would be nice if tile grid would be rendered ONLY AROUND THE MOUSE. I really hate to see huge grid, makes my eyes numb.. Without the grid it is really cool, but sometimes you want to see the grid, so why not render a circle amount of tiles around the mouse? Tongue
Offline Rhys Campbell

Senior Newbie


Projects: 2



« Reply #7 - Posted 2014-03-31 13:10:54 »

Uploaded version 0.2.

Post your best saves!
Offline Rhys Campbell

Senior Newbie


Projects: 2



« Reply #8 - Posted 2014-04-03 06:03:08 »

Big update (0.4). Save/load buttons, tooltips, step forward button and a couple of bug fixes.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

Pippogeek (38 views)
2014-09-24 16:13:29

Pippogeek (29 views)
2014-09-24 16:12:22

Pippogeek (18 views)
2014-09-24 16:12:06

Grunnt (42 views)
2014-09-23 14:38:19

radar3301 (24 views)
2014-09-21 23:33:17

BurntPizza (61 views)
2014-09-21 02:42:18

BurntPizza (31 views)
2014-09-21 01:30:30

moogie (36 views)
2014-09-21 00:26:15

UprightPath (49 views)
2014-09-20 20:14:06

BurntPizza (53 views)
2014-09-19 03:14:18
List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06

List of Learning Resources
by SilverTiger
2014-07-31 11:54:12

HotSpot Options
by dleskov
2014-07-08 01:59:08
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!