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  Epilepsy 2014  (Read 2410 times)
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Offline Jacob Pickens
« Posted 2014-03-15 02:22:46 »



Disclaimer:

This game involves flashy lights, intense 8-bit music, and intense screen shaking. Play at your own risk! Name was chosen for comedic reasons. No discrimination of any kind was meant.

Description:

Epilepsy is an arcade shooter much like Zombie Nauts, but with a twist. The better you are, the trippier it gets!

Controls:

Arrow keys to move.

Space to shoot.


This game is my toy project. Even though it says finished/stable, the game will never be finished. I will consantly be making the game trippier and more intense as I go along!

Downloads:
Itch.io (Windows, Mac, Linux)
GameJolt.com (Windows, Mac, Linux)
Offline LiquidNitrogen
« Reply #1 - Posted 2014-03-15 02:32:17 »

517 mb?? What?

Offline Jacob Pickens
« Reply #2 - Posted 2014-03-15 02:37:28 »

I'm working on separating them based on operating systems. Don't worry!
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline opiop65

JGO Kernel


Medals: 156
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #3 - Posted 2014-03-15 02:40:57 »

That's still over 100 mb per OS 0.0

Offline Jacob Pickens
« Reply #4 - Posted 2014-03-15 02:46:17 »

Fixed! now onmly 86mb
Offline opiop65

JGO Kernel


Medals: 156
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #5 - Posted 2014-03-15 03:09:02 »

That's still insanely huge for such a small game 0.0

Offline BurntPizza
« Reply #6 - Posted 2014-03-15 03:23:06 »

Don't use .wav's for music, use ogg's, preferably. 86Mb is really way too much.
~88Mb (unpacked) just for music is insane unless you have an extensive soundtrack or something, but for 2 files? Not so great.
I believe TinySound can stream .ogg's from the disk, so that should work fine.
Offline Rayvolution

JGO Kernel


Medals: 216
Projects: 2
Exp: 1 year


Resident Crazyman


« Reply #7 - Posted 2014-03-15 03:24:09 »

That's still insanely huge for such a small game 0.0

My guess is the music? Unless he's using a ton of random huge libraries.
EDIT: ah, yeah, .wav files would do it.

OP:
Scored 252! I am awesome! :p   I have to admit, that was more fun than I expected, probably just because the music somehow fits the craziness of it all. My suggestion, somehow reward the player for firing less. I noticed that it really boiled down to me spamming fire until my weapon overheated, then spamming it again. I didn't really get rewarded for "carefully shooting". If I was supposed to, the reward wasn't noticeable.

Still, oddly fun game. Tongue


- Raymond "Rayvolution" Doerr.
Retro-Pixel Castles - Survival Sim/Builder/Roguelike!
LIVE-STREAMING DEVELOPMENT: http://www.twitch.tv/SG_Rayvolution
Offline Jacob Pickens
« Reply #8 - Posted 2014-03-15 03:34:01 »

I was originally going to use TinySound but I never got it working. Could someone lead me to a tutorial?

Ray: What do you use for SixtyGig?
Offline Rayvolution

JGO Kernel


Medals: 216
Projects: 2
Exp: 1 year


Resident Crazyman


« Reply #9 - Posted 2014-03-15 04:36:16 »

I was originally going to use TinySound but I never got it working. Could someone lead me to a tutorial?

Ray: What do you use for SixtyGig?

Right now? Nothing yet, my game has no sound yet. Cheesy

But I plan to use JOrbis.
http://www.jcraft.com/jorbis/

- Raymond "Rayvolution" Doerr.
Retro-Pixel Castles - Survival Sim/Builder/Roguelike!
LIVE-STREAMING DEVELOPMENT: http://www.twitch.tv/SG_Rayvolution
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Jacob Pickens
« Reply #10 - Posted 2014-03-15 05:05:56 »

Ray respond to my PM I want to talk about some tile based stuff in slick.
Offline superminer362

Senior Newbie


Exp: 1 year



« Reply #11 - Posted 2014-04-15 19:10:48 »

Really nice game!
Where did you get / How did you make the music?
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