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  i dont know what type om map i shuld use  (Read 479 times)
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Offline VIrtueeL
« Posted 2014-03-09 04:55:38 »

i can do it but both ways are pretty hard what kind of maping do you guys like

this



or just almost complete flat , it uses maze walls kind off wasent able to upload image

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline opiop65
« Reply #1 - Posted 2014-03-09 04:58:27 »

Do wht is outzid3 te b0x.

It doesn't matter what you choose because in the end you are the game designer and its up to you to decide what kind of terrain would fit your game best. I have no idea what kind of game you're making so how should I know?

Offline Jacob Pickens

JGO Ninja


Medals: 35
Projects: 4
Exp: 1 year


I Don't Get It.


« Reply #2 - Posted 2014-03-09 05:01:37 »

Could you at least make the title more formal. It really wards off intelligent people who could otherwise help you.

Anyways what I do (Which isn't formal to the least bit) is make a Level1 class. And in the init method of that map I add al the objects to the screen.

Now, if you were talking about graphics style, I normally use side scrolling. However, I assume you want to know this for RPG Landia, so I will recommend something like how Pokémon does it:



It looks good and has that nostalgia feel. Tongue Anyways, I hope this helps.

I don't have a single clue what Drenius is talking about.
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