Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (522)
Games in Android Showcase (127)
games submitted by our members
Games in WIP (590)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: 1 [2]
  ignore  |  Print  
  Creating rpg Multiplayer Game[Update 13/More Advanced Entity System] - inactive  (Read 8710 times)
0 Members and 1 Guest are viewing this topic.
Offline saucymeatman
« Reply #30 - Posted 2014-03-07 01:05:38 »

Do you have something against me or something meatman?

T'was a joke.
Wont happen again Wink
Offline opiop65

JGO Kernel


Medals: 159
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #31 - Posted 2014-03-07 01:13:29 »

Haha, I know Smiley I guess sarcasm doesn't play nice with the internet!

Offline HeroesGraveDev

JGO Kernel


Medals: 292
Projects: 11
Exp: 3 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #32 - Posted 2014-03-07 01:34:45 »

D0 U 3V3N 1337-5P34K, 8R0?

What was this thread about again?

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline VIrtueeL
« Reply #33 - Posted 2014-03-07 11:32:13 »

thats not hard to read =D thats pretty cool i never use sutch update 6 comes in about 20 / 30 minutes

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline VIrtueeL
« Reply #34 - Posted 2014-03-07 11:32:48 »

XD hahaha

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline VIrtueeL
« Reply #35 - Posted 2014-03-07 23:27:34 »

Test Play is now Downloadable

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline VIrtueeL
« Reply #36 - Posted 2014-03-17 14:08:40 »

i will try to get update out to night i have changed its no longer an rpg game =D its another one its a secret =O stay tunned

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline Varkas
« Reply #37 - Posted 2014-03-19 13:13:38 »

Why no mak rpg eni moar?

if (error) throw new Brick(); // Blog (german): http://gedankenweber.wordpress.com
Offline opiop65

JGO Kernel


Medals: 159
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #38 - Posted 2014-03-19 14:08:43 »

Itz n0t ou7sid3 the bOx!

Offline VIrtueeL
« Reply #39 - Posted 2014-03-19 14:50:31 »

i do am just learning stuff like arrays, i realist my game lagged alot ^^

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline opiop65

JGO Kernel


Medals: 159
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #40 - Posted 2014-03-19 15:00:22 »

Creating online RPG. Doesn't know what an array is. I like this.

Offline kpars

JGO Kernel


Medals: 107
Projects: 4
Exp: 4 years


Extreme Typist.


« Reply #41 - Posted 2014-03-19 15:40:01 »

I'm trying so hard not to laugh right now.

Just this whole thread.

Amazingly Stupid.

- Jev

Offline VIrtueeL
« Reply #42 - Posted 2014-03-19 19:37:41 »

glad i make you Lauth ^^

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline VIrtueeL
« Reply #43 - Posted 2014-03-21 00:12:51 »

well i have been working with the entitys to make evry thing at end alot easyer i saw my game lagged alot so i will create a new System for map loading as well
it will only render all blocks in 200 radius around player and remove stuff that is out side the screen and re render it when player goes near might help to make less
lagg ty for reading post, stay awsume!

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline Rayvolution

« JGO Spiffy Duke »


Medals: 219
Projects: 2
Exp: 1 year


Resident Crazyman


« Reply #44 - Posted 2014-03-21 02:09:57 »

well i have been working with the entitys to make evry thing at end alot easyer i saw my game lagged alot so i will create a new System for map loading as well
it will only render all blocks in 200 radius around player and remove stuff that is out side the screen and re render it when player goes near might help to make less
lagg ty for reading post, stay awsume!

You should post one of your larger class files sometime in the pastebin, I'm really curious what it looks like. Tongue

- Raymond "Rayvolution" Doerr.
Retro-Pixel Castles - Survival Sim/Builder/Roguelike!
LIVE-STREAMING DEVELOPMENT: http://www.twitch.tv/SG_Rayvolution
Offline VIrtueeL
« Reply #45 - Posted 2014-03-21 03:16:48 »

dont have large one right know am trying to create evry thing as small as possible so it is easy to read

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Offline HeroesGraveDev

JGO Kernel


Medals: 292
Projects: 11
Exp: 3 years


┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻


« Reply #46 - Posted 2014-03-21 03:48:15 »

As shown by your posts, smaller is not neccessarily easier to read. Wink

Offline VIrtueeL
« Reply #47 - Posted 2014-03-21 15:53:13 »

xD lol

i do devlogs and i do tutorials check em out
https://www.youtube.com/user/InidDevo
Pages: 1 [2]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

trollwarrior1 (29 views)
2014-11-22 12:13:56

xFryIx (71 views)
2014-11-13 12:34:49

digdugdiggy (50 views)
2014-11-12 21:11:50

digdugdiggy (44 views)
2014-11-12 21:10:15

digdugdiggy (38 views)
2014-11-12 21:09:33

kovacsa (62 views)
2014-11-07 19:57:14

TehJavaDev (67 views)
2014-11-03 22:04:50

BurntPizza (64 views)
2014-11-03 18:54:52

moogie (80 views)
2014-11-03 06:22:04

CopyableCougar4 (80 views)
2014-11-01 23:36:41
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!