Java-Gaming.org Hi !
Featured games (83)
games approved by the League of Dukes
Games in Showcase (516)
Games in Android Showcase (123)
games submitted by our members
Games in WIP (577)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  WIP games, tools & toy projects forum  (Read 601 times)
0 Members and 1 Guest are viewing this topic.
Offline kutucuk
« Posted 2014-03-03 19:23:20 »

I'm not new at Java or Java game development, but I am a novice at game development, I don't have much time to code/learn. And the time I have is not regular (I can't say 1 hour/day, but I had 10 hours in a day, then nothing for days etc.) But I still want to do something.

I switched from reading stuff to trying to do stuff, and now I can really do something. I have a project which is an infinite jumper, I intend to finish it and polish it as much as I can. Because I think that is the only way I can learn new stuff (although the process will be similar from now on) and learn how to debug and improve my code etc. I mean I won't leave this project (but may start additional ones Smiley) after I prove to myself that I can make a player jump on a platform.

However, knowing myself, I think my focus will be lost in time. So I'm thinking of getting my project into WIP games. It's not ready yet, it has no real graphics, it has amateur codes, it has everything that is not good. Also it doesn't have any original ideas, doesn't have a story, a name, it does not have most of the good stuff. But I am proud of myself about learning new stuff while trying to make it work.

I think the only way I can get critics (which will be harsh mostly, probably) is that I put my project here and share the code with you. Maybe then, when you have tons of time to waste, you take a look at my code and point out what I do wrong, what I could do instead. Then maybe one day, it will be good enough to release it for real. I take criticism well and usually respond to it by fixing my mistake.

I can hear you guys saying "That's kinda the point in WIP forum", but what I'm afraid of is that, I may not have time to do more. It's not impossible to get your head around some tough concepts thanks to helpful people from all over the Internet, what makes me think is if I can have time to do it.

I'm not intending to be the next 'indie king' or have the luck&success of the Flappy Bird developer. I just want to have one more hobby, and I want to be able to show something that is the result of this hobby, game coding.

So, what do you guys say? Should I put my game and code here? Note that it is now just a box jumping on other boxes now, and the circumstances are a little weird - I can make a breakthrough everyday, or you may not hear from me for weeks etc.

Offline BurntPizza
« Reply #1 - Posted 2014-03-03 19:39:27 »

I believe the WIP board is the place you are looking for. This thread, however, should probably be in General Discussion / Newbie Questions.
Offline opiop65

JGO Kernel


Medals: 156
Projects: 7
Exp: 3 years


JumpButton Studios


« Reply #2 - Posted 2014-03-03 19:39:45 »

That's what the WIP board is for... Tongue

In all honesty, I doubt many people would actually go line by line through your code. We all have time constraints just as you do (well most of us!), so at least for me I know I would rather work on my projects. No offense at all of course! But really, if you feel you want to post your game up, do it! It really doesn't matter what state the game is in as long as you have something playable.

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Grunnt

JGO Kernel


Medals: 92
Projects: 8
Exp: 5 years


Complex != complicated


« Reply #3 - Posted 2014-03-04 08:14:11 »

Its called Work In Progress, not Great Awesome Projects In Progress  Grin

Dont be afraid to share your work or code, its one of the best ways to learn.

Offline kutucuk
« Reply #4 - Posted 2014-03-04 16:16:07 »

Thanks guys. Once I have something visually not bad, I'll put it here.
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 

Add your game by posting it in the WIP section,
or publish it in Showcase.

The first screenshot will be displayed as a thumbnail.

TehJavaDev (33 views)
2014-10-27 03:28:38

TehJavaDev (26 views)
2014-10-27 03:27:51

DarkCart (41 views)
2014-10-26 19:37:11

Luminem (22 views)
2014-10-26 10:17:50

Luminem (27 views)
2014-10-26 10:14:04

theagentd (33 views)
2014-10-25 15:46:29

Longarmx (61 views)
2014-10-17 03:59:02

Norakomi (58 views)
2014-10-16 15:22:06

Norakomi (47 views)
2014-10-16 15:20:20

lcass (43 views)
2014-10-15 16:18:58
Understanding relations between setOrigin, setScale and setPosition in libGdx
by mbabuskov
2014-10-09 22:35:00

Definite guide to supporting multiple device resolutions on Android (2014)
by mbabuskov
2014-10-02 22:36:02

List of Learning Resources
by Longor1996
2014-08-16 10:40:00

List of Learning Resources
by SilverTiger
2014-08-05 19:33:27

Resources for WIP games
by CogWheelz
2014-08-01 16:20:17

Resources for WIP games
by CogWheelz
2014-08-01 16:19:50

List of Learning Resources
by SilverTiger
2014-07-31 16:29:50

List of Learning Resources
by SilverTiger
2014-07-31 16:26:06
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!