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  [GLSL/LIBGDX] Using shaders (solved)  (Read 1029 times)
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Offline Troubleshoots

JGO Knight


Medals: 36
Exp: 7-9 months


Damn maths.


« Posted 2014-03-02 22:09:20 »

Previous issue, for our ancestors.

Problem: nothing rendered.
Solution: don't set pedantic to false and then you can see your compile errors.

Another previous issue, for our ancestors.

Problem: texture is rendering black.
Solution: texture was 10000px by 100px. It now works as I changed it to 100px by 100px.

Why are all OpenGL tutorials written in Brainf**k?
Offline Troubleshoots

JGO Knight


Medals: 36
Exp: 7-9 months


Damn maths.


« Reply #1 - Posted 2014-03-03 16:11:39 »

Solved. Five hours wasted.

Why are all OpenGL tutorials written in Brainf**k?
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