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  To all LWJGL developpers  (Read 5269 times)
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Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Posted 2003-01-07 08:36:48 »

Hi everybody ! (sorry for my baaaaaaaad english)

I love lwjgl, and i love nehe's website, so i've ported some of his tutorials from C++ to Java (using LWJGL Wink.

You can found the port on my website :
www.multimania.com/chman1234

if people are interested in my ports, i will port all nehe's tutorial to LWJGL !

++
Chman
Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #1 - Posted 2003-01-07 08:38:23 »

I forgot to say that the site is in french, so if someone wants to help me to convert it in english...............

++
Chman
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #2 - Posted 2003-01-07 09:18:44 »

some of NeHe's tutorials have already been ported...
look in /examples/
http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/java-game-lib/LWJGL/examples/

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #3 - Posted 2003-01-07 10:07:13 »

oh yeah...
but i'm going to port all nehe's tutorials... and maybe all GameTutorials.com if i've enough time...
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #4 - Posted 2003-01-07 14:08:16 »

do notify us of you progress - when you have a bit more than in the examples dir, we'll create a link from lwjgl's page to yours.

Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #5 - Posted 2003-01-07 14:14:32 »

thx for your interest ! Wink
i've just added a wonderfull demo !

++
Chman
Offline Grom

Junior Member




Rats...


« Reply #6 - Posted 2003-01-07 19:32:36 »

I'm really looking forward to the port of the later tutorials - and
especially the later BSP/MD3 tutorials from GameTutorials.com.
Please post as you get more working.
Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #7 - Posted 2003-01-11 06:35:43 »

A few more interesting tuts and demos has been had to the site... more are to come !
And all tuts are now working with LWJGL alpha 0.4 !

++
Chman
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #8 - Posted 2003-01-11 10:35:25 »

awesome - I will link to the page from lwjgl later tonight.

Could someone translate to english please? - it's been 7 years since I last spoke french and I sucked at it!

Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #9 - Posted 2003-01-11 10:36:07 »

The following demos are missing:
VertexArray -- 5k, 09 Jan 2003
WaterRain -- 69k, 07 Jan 2003

Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #10 - Posted 2003-01-11 10:42:11 »

lol - Nehe 21 is nice Smiley)

1 thing though, if oal isn't present you just crash out... - might want to report that oal couldn't be loaded since OpenAL32.dll/libopenal.so is missing.

Offline Grom

Junior Member




Rats...


« Reply #11 - Posted 2003-01-11 11:27:12 »

All of the Nehe demos worked perfectly for me except for the last one (Nehe21): the data/* files had to be renamed to be all lower case F.E. Complete.wav must be renamed to complete.wav.

Also, I had to comment out playWave() as this crashed under Linux - likely an OpenAL issue, not your fault.

The game played so fast the only thing I could do was draw a box on the outside of the screen :-)

Keep up the great work!
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #12 - Posted 2003-01-11 11:38:37 »

yeah - there's definately a caps issue with caps sensitive filesystems. But rather odd that oal would crash on linux...

Grom does it crash consistently ?

Offline elias

Senior Member





« Reply #13 - Posted 2003-01-11 11:46:26 »

It works nicely on my rh 8. Did you use the lwjgl oal lib and can we see the crash dump?

- elias

Offline Grom

Junior Member




Rats...


« Reply #14 - Posted 2003-01-11 12:09:57 »

oal crashes 100% of the time.

Here's the dump:
(Using gdb on the core revealed nothing as no symbols could be found. Perhaps openal could be compiled with the debug info intact as the default?)

An unexpected exception has been detected in native code outside the VM.
Unexpected Signal : 4 occurred at PC=0x4CD5B0D2
Function=alSourceQueueBuffers+0x2
Library=/mnt/freeb1/downloads/java/games/LWJGL/src/native/.libs/liblwjgl.so.0.0.0

Current Java thread:
       at org.lwjgl.openal.CoreAL.sourcei(Native Method)
       at Nehe21.playWave(Nehe21.java:257)
       at Nehe21.render(Nehe21.java:703)
       at Nehe21.main(Nehe21.java:147)

Dynamic libraries:
08048000-0804e000 r-xp 00000000 03:05 1876941    /mnt/freea5/java/j2sdk1.4.1_01/bin/java
0804e000-0804f000 rw-p 00005000 03:05 1876941    /mnt/freea5/java/j2sdk1.4.1_01/bin/java
40000000-40011000 r-xp 00000000 03:03 129313     /lib/ld-2.2.5.so
40011000-40012000 rw-p 00010000 03:03 129313     /lib/ld-2.2.5.so
40013000-4001c000 r-xp 00000000 03:05 2578592    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/native_threads/libhpi.so
4001c000-4001d000 rw-p 00008000 03:05 2578592    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/native_threads/libhpi.so
4001e000-40021000 r--s 00000000 03:05 1778914    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/dnsns.jar
40021000-40022000 rw-s 40000000 03:03 132656     /dev/nvidia0
40022000-40023000 rwxp 00000000 03:03 7499       /dev/zero
40023000-40024000 rwxp 00000000 03:03 7499       /dev/zero
40024000-40031000 r-xp 00000000 03:03 129309     /lib/i686/libpthread-0.9.so
40031000-40038000 rw-p 0000d000 03:03 129309     /lib/i686/libpthread-0.9.so
40038000-4003a000 r-xp 00000000 03:03 129321     /lib/libdl-2.2.5.so
4003a000-4003b000 rw-p 00001000 03:03 129321     /lib/libdl-2.2.5.so
4003b000-40152000 r-xp 00000000 03:03 129305     /lib/i686/libc-2.2.5.so
40152000-40157000 rw-p 00117000 03:03 129305     /lib/i686/libc-2.2.5.so
4015b000-40473000 r-xp 00000000 03:05 2578594    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/client/libjvm.so
40473000-40627000 rw-p 00317000 03:05 2578594    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/client/libjvm.so
40637000-40648000 r-xp 00000000 03:03 129325     /lib/libnsl-2.2.5.so
40648000-40649000 rw-p 00011000 03:03 129325     /lib/libnsl-2.2.5.so
4064b000-4066d000 r-xp 00000000 03:03 129307     /lib/i686/libm-2.2.5.so
4066d000-4066e000 rw-p 00021000 03:03 129307     /lib/i686/libm-2.2.5.so
4066e000-4067e000 r-xp 00000000 03:05 2578598    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libverify.so
4067e000-40680000 rw-p 0000f000 03:05 2578598    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libverify.so
40680000-406a1000 r-xp 00000000 03:05 2578599    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libjava.so
406a1000-406a3000 rw-p 00020000 03:05 2578599    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libjava.so
406a3000-406b8000 r-xp 00000000 03:05 2578601    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libzip.so
406b8000-406ba000 rw-p 00014000 03:05 2578601    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libzip.so
406ba000-41d88000 r--s 00000000 03:05 1256797    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/rt.jar
41dcb000-41de2000 r--s 00000000 03:05 1256695    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/sunrsasign.jar
41de2000-41e53000 r--s 00000000 03:05 1256697    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/jsse.jar
41e53000-41e66000 r--s 00000000 03:05 1256696    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/jce.jar
41e66000-42122000 r--s 00000000 03:05 1256795    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/charsets.jar
441ca000-441cb000 rwxp 00000000 03:03 7499       /dev/zero
441cb000-441cc000 rwxp 00000000 03:03 7499       /dev/zero
441cc000-441cd000 rwxp 00000000 03:03 7499       /dev/zero
441cd000-441ce000 rwxp 00000000 03:03 7499       /dev/zero
441ce000-441cf000 rwxp 00000000 03:03 7499       /dev/zero
441cf000-441d0000 rwxp 00000000 03:03 7499       /dev/zero
4c3d3000-4c3fe000 r--p 00000000 03:03 218877     /usr/share/locale/ISO-8859-1/LC_CTYPE
4c3fe000-4c40c000 r--s 00000000 03:05 1778916    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/ldapsec.jar
4c40c000-4c40e000 r-xp 00000000 03:03 163373     /usr/X11R6/lib/X11/locale/common/xlcDef.so.2
4c40e000-4c40f000 rw-p 00001000 03:03 163373     /usr/X11R6/lib/X11/locale/common/xlcDef.so.2
4c40f000-4c418000 r-xp 00000000 03:03 129330     /lib/libnss_files-2.2.5.so
4c418000-4c419000 rw-p 00008000 03:03 129330     /lib/libnss_files-2.2.5.so
4c61d000-4c63a000 r--s 00000000 03:05 1778913    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/sunjce_provider.jar
4c63a000-4c6d9000 r--s 00000000 03:05 1778915    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/localedata.jar
4c6d9000-4c720000 r--s 00000000 03:05 1779033    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/vecmath.jar
4c720000-4c984000 r--s 00000000 03:05 1779034    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/j3dcore.jar
4c984000-4cac9000 r--s 00000000 03:05 1779035    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/j3dutils.jar
4cac9000-4cc1b000 r--s 00000000 03:05 1779036    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/j3daudio.jar
4cc1b000-4cc53000 r--s 00000000 03:05 1779041    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/gl4java.jar
4cc53000-4cc71000 r--s 00000000 03:05 1779042    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/gl4java-glutfonts.jar
4cc71000-4cd08000 r--s 00000000 03:05 1779043    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/gl4java-glffonts.jar
4cd08000-4cd16000 r--s 00000000 03:05 1779044    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/ext/png.jar
4cd16000-4cd5b000 r-xp 00000000 03:41 294837     /mnt/freeb1/downloads/java/games/LWJGL/src/native/.libs/liblwjgl.so.0.0.0
4cd5b000-4cd69000 rw-p 00045000 03:41 294837     /mnt/freeb1/downloads/java/games/LWJGL/src/native/.libs/liblwjgl.so.0.0.0
4cd6a000-4cd7a000 rw-s 00810000 03:03 132656     /dev/nvidia0
4cd7b000-4cdb2000 r-xp 00000000 03:03 134862     /usr/local/lib/libopenal.so.0.0.6
4cdb2000-4cdb4000 rw-p 00036000 03:03 134862     /usr/local/lib/libopenal.so.0.0.6
4ce07000-4ce15000 r-xp 00000000 03:03 47100      /usr/X11R6/lib/libXext.so.6.4
4ce15000-4ce16000 rw-p 0000d000 03:03 47100      /usr/X11R6/lib/libXext.so.6.4
4ce16000-4ceda000 r-xp 00000000 03:03 43867      /usr/X11R6/lib/libX11.so.6.2
4ceda000-4cedd000 rw-p 000c3000 03:03 43867      /usr/X11R6/lib/libX11.so.6.2
4cedd000-4cf86000 r-xp 00000000 03:03 52142      /usr/lib/libstdc++.so.5.0.0
4cf86000-4cf9c000 rw-p 000a9000 03:03 52142      /usr/lib/libstdc++.so.5.0.0
4cfa1000-4cfa8000 r-xp 00000000 03:03 63755      /lib/libgcc_s-3.2.so.1
4cfa8000-4cfa9000 rw-p 00007000 03:03 63755      /lib/libgcc_s-3.2.so.1
4cfa9000-4cfec000 r-xp 00000000 03:03 37298      /usr/lib/libGL.so.1.0.3123
4cfec000-4cfef000 rw-p 00042000 03:03 37298      /usr/lib/libGL.so.1.0.3123
4cff1000-4d359000 r-xp 00000000 03:03 37414      /usr/lib/libGLcore.so.1.0.3123
4d359000-4d361000 rw-p 00367000 03:03 37414      /usr/lib/libGLcore.so.1.0.3123
4d408000-4d494000 r-xp 00000000 03:03 84004      /usr/X11R6/lib/libGLU.so.1.3.500
4d494000-4d49f000 rw-p 0008b000 03:03 84004      /usr/X11R6/lib/libGLU.so.1.3.500
4d4a3000-4d5aa000 rw-s 00000000 00:05 89554945   /SYSV00000000 (deleted)
4d5aa000-555aa000 rw-s 10000000 03:03 132656     /dev/nvidia0
55669000-5576b000 rw-s 80000000 03:03 132656     /dev/nvidia0
5586d000-55b34000 r-xp 00000000 03:05 2578609    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libawt.so
55b34000-55b49000 rw-p 002c6000 03:05 2578609    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libawt.so
55b6e000-55bc1000 r-xp 00000000 03:05 2578608    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libmlib_image.so
55bc1000-55bc2000 rw-p 00052000 03:05 2578608    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libmlib_image.so
55bd3000-55bda000 r-xp 00000000 03:03 83986      /usr/X11R6/lib/libXp.so.6.2
55bda000-55bdb000 rw-p 00006000 03:03 83986      /usr/X11R6/lib/libXp.so.6.2
55bdb000-55c29000 r-xp 00000000 03:03 84010      /usr/X11R6/lib/libXt.so.6.0
55c29000-55c2d000 rw-p 0004d000 03:03 84010      /usr/X11R6/lib/libXt.so.6.0
55c2d000-55c32000 r-xp 00000000 03:03 83738      /usr/X11R6/lib/libXtst.so.6.1
55c32000-55c33000 rw-p 00004000 03:03 83738      /usr/X11R6/lib/libXtst.so.6.1
55c33000-55c3b000 r-xp 00000000 03:03 43847      /usr/X11R6/lib/libSM.so.6.0
55c3b000-55c3c000 rw-p 00007000 03:03 43847      /usr/X11R6/lib/libSM.so.6.0
55c3c000-55c50000 r-xp 00000000 03:03 43843      /usr/X11R6/lib/libICE.so.6.3
55c50000-55c51000 rw-p 00013000 03:03 43843      /usr/X11R6/lib/libICE.so.6.3
55c53000-55d19000 r-xp 00000000 03:05 2578611    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libfontmanager.so
55d19000-55d34000 rw-p 000c5000 03:05 2578611    /mnt/freea5/java/j2sdk1.4.1_01/jre/lib/i386/libfontmanager.so
55d34000-55d6f000 r-xp 00000000 03:03 60786      /usr/lib/libstdc++-3-libc6.2-2-2.10.0.so
55d6f000-55d7a000 rw-p 0003a000 03:03 60786      /usr/lib/libstdc++-3-libc6.2-2-2.10.0.so
55dfd000-55e18000 r-xp 00000000 03:03 83719      /usr/X11R6/lib/X11/locale/common/ximcp.so.2
55e18000-55e1a000 rw-p 0001b000 03:03 83719      /usr/X11R6/lib/X11/locale/common/ximcp.so.2
56399000-56c99000 rw-s 80000000 03:03 132656     /dev/nvidia0

Local Time = Sat Jan 11 10:07:44 2003
Elapsed Time = 2
#
# The exception above was detected in native code outside the VM
#
# Java VM: Java HotSpot(TM) Client VM (1.4.1_01-b01 mixed mode)
#
# An error report file has been saved as hs_err_pid24704.log.
# Please refer to the file for further information.
#
./nehe21: line 2: 24704 Aborted                 (core dumped) java -cp $LWJGL/bin:. -Djava.library.path=$LWJGL/src/native/.libs Nehe21
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #15 - Posted 2003-01-11 13:23:18 »

are you using RH?

could you test:
org.lwjgl.test.openal.PlayTest <filename in classpath>

ie:

java -cp .:lwjgl.jar:lwjgl_test.jar:../res: org.lwjgl.test.openal.PlayTest ding.wav

or whatever cp you need to setup...

Offline Grom

Junior Member




Rats...


« Reply #16 - Posted 2003-01-11 13:45:25 »

Mandrake 8.2 updated to mostly Mandrake 9.

I tried the test you mentioned ( org.lwjgl.test.openal.PlayTest) and
it core dumped.
I was running from CVS. I `cvs update -d`, ant clean, cd src/native, make clean, ./configure, make and received this:

cpp  -fPIC -DPIC -o .libs/org_lwjgl_input_GamePad.lo
org_lwjgl_input_GamePad.cpp:43:37: org_lwjgl_input_GamePad.h: No such file or directory
org_lwjgl_input_GamePad.cpp:50: syntax error before `void'
org_lwjgl_input_GamePad.cpp:58: parse error before `Java_org_lwjgl_input_GamePad_nCreate'
org_lwjgl_input_GamePad.cpp:70: syntax error before `void'
org_lwjgl_input_GamePad.cpp:80: syntax error before `void'
org_lwjgl_input_GamePad.cpp:90: parse error before `Java_org_lwjgl_input_GamePad_nRead'
org_lwjgl_input_GamePad.cpp:101: parse error before `Java_org_lwjgl_input_GamePad_nEnableBuffer'
org_lwjgl_input_GamePad.cpp:112: parse error before `Java_org_lwjgl_input_GamePad_nGetNumButtons'
make[2]: *** [org_lwjgl_input_GamePad.lo] Error 1
Offline elias

Senior Member





« Reply #17 - Posted 2003-01-11 15:08:36 »

seems like your java home points to something else than a jdk 1.4, could you look at the output from ./configure to see to where it resolves JAVA_HOME?

You might come to IRC on irc.freenode.net at #lwjgl where realtime help is available most of the time.

- elias

Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #18 - Posted 2003-01-11 15:25:31 »

Thanks very much for all your reports !!!
The two demos are now online... you can download it. For the few bug, i'll fixed it very quikly!
thx again !

english translation is in progress, but i'm not very good at english... the comments in source-code are in english anyway... but i'm working on an english part for the site !

++
Chman
Offline Grom

Junior Member




Rats...


« Reply #19 - Posted 2003-01-11 16:19:08 »

checking for JAVA_HOME... /usr/java/j2sdk1.4.1_01
Every previous cvs update for LWJGL compiled and worked (except for my first time a long time ago). Only this last checkout fails.

It should be simple to fix the build as org_lwjgl_input_GamePad.h simply does not exist in CVS anymore:

org_lwjgl_input_GamePad.cpp:43:37: org_lwjgl_input_GamePad.h: No such file or directory


When the build is fixed again I'll try again and if that doesn't fix it perhaps I'll break down and work this out via irc.

Thanks.

Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #20 - Posted 2003-01-11 16:26:05 »

All of the Nehe demos worked perfectly for me except for the last one (Nehe21): the data/* files had to be renamed to be all lower case F.E. Complete.wav must be renamed to complete.wav.

Fixed !

The game played so fast the only thing I could do was draw a box on the outside of the screen

There are no limited frame rate for this game, so more fast is you cpu, more fast is the game.............

++
Chman
Offline zparticle

Senior Member




Thick As A Brick


« Reply #21 - Posted 2003-01-11 17:05:17 »

Grom: Don't know if this is even remotely related but you had crashes with the sound in my NWO: The Fortress program as well. I wonder if your linux is having serious problems with sound in Java all around?

Offline Grom

Junior Member




Rats...


« Reply #22 - Posted 2003-01-11 18:09:11 »

A good suggestion, actually.
It's strange, I used to be able to run the JavaSoundDemo and now I can't - I tried JDK 1.4.0, 1.4.0_01, 1.4.1, 1.4.1_01 and they all fail. Yet, I can play UT, play multiple oss and alsa wav files simultaneously (hardware mixing emu10k1). It must be me, and a reboot didn't fix it.
Maybe I forced my way out of rpm hell one too many times.
<In the voice of Charlie brown>
Rats...
Offline elias

Senior Member





« Reply #23 - Posted 2003-01-11 20:09:52 »

Duh! I hadn't noticed some input changes by matzon - cvs should compile now, grom.

- elias

Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #24 - Posted 2003-01-11 20:43:23 »

Doeas all of the oal demos do a core dump? - and if so, could you mail me those - so that I might be able to see anything... - just send them to brian@matzon.dk

Offline Grom

Junior Member




Rats...


« Reply #25 - Posted 2003-01-11 21:15:08 »

Elias: thanks - it compiles fine now.
One thing to note: I did a cvs update to openal and the tests I tried produced sound with no error.
Offline Matzon

JGO Knight


Medals: 19
Projects: 1


I'm gonna wring your pants!


« Reply #26 - Posted 2003-01-11 22:37:42 »

uh - so everything works now? - or did the tests work, and Nehe21 still fail ?

Offline Grom

Junior Member




Rats...


« Reply #27 - Posted 2003-01-11 23:10:45 »

No. Sorry - I didn't mean to leave ya hanging...It still doesn't work.
I'm working till midnight tonight and am unable to steal some time to create debug builds and create a useful gdb stack trace for you. I will do this Soon...

Offline Chman

Junior Member




Nothing more that... Java games are cool !


« Reply #28 - Posted 2003-01-15 17:17:13 »

Hi !

just a little post to say that i've just translated the site in english...

++
Ch*man
Offline adamp

Senior Newbie




-x-x-x-


« Reply #29 - Posted 2003-01-19 11:00:28 »

I just started the WaterRain program and it crashed :-/

Unexpected Signal : EXCEPTION_ACCESS_VIOLATION occurred at PC=0x0
(you can get the whole error message if you need)

After commenting out "gl.wglSwapIntervalEXT(1);" it worked just fine.
What exactly does this command do?

Greetings, Adam.
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