Java-Gaming.org Hi !
Featured games (84)
games approved by the League of Dukes
Games in Showcase (594)
Games in Android Showcase (168)
games submitted by our members
Games in WIP (646)
games currently in development
News: Read the Java Gaming Resources, or peek at the official Java tutorials
 
    Home     Help   Search   Login   Register   
Pages: [1]
  ignore  |  Print  
  Ludum Dare - How do you guys deploy to the web?  (Read 1664 times)
0 Members and 1 Guest are viewing this topic.
Offline Simn
« Posted 2014-02-22 19:11:21 »

Hello fellows,

As I want to participate in the next Ludum Dare (it will be my first one), I decided to reflect on the opportunities I as a Java developer has in terms of deploying to the web. Out of the box, you've applets and webstarts. I've never had any luck with any of them (webstarts crash all the time and applets don't register the keyboard that well on OS X). So the only option left (as I see it) is to use GWT+OpenGLES/LibGDX.

Is that all, or is it something I don't see?

- Simn
Offline trollwarrior1
« Reply #1 - Posted 2014-02-22 19:43:58 »

As far as I know, libgdx is the only viable option Cheesy You can use lwjgl, but I tried it and it really get messy...

You might want to try Dart. It is basically a language built on top of JS, meaning it compiles to JS. It is really efficient(as far as I heard Cheesy )  and  object oriented like Java. It features full webgl support out of the box. Pretty cool if you want to make web games i think. I will probably try it when I make my first game for web.
Offline Simn
« Reply #2 - Posted 2014-02-22 19:52:34 »

Yeah, I've tried Dart and made a simple WebGL framework with it. It's quite decent. But as I'm far more comfortable in Java, I think I'll stick with it for now.

- Simn
Pages: [1]
  ignore  |  Print  
 
 
You cannot reply to this message, because it is very, very old.

 
Riven (22 views)
2015-07-03 11:22:16

deepthought (46 views)
2015-06-30 15:39:44

deepthought (49 views)
2015-06-30 15:39:09

deepthought (62 views)
2015-06-30 15:36:52

Za\'Anzabar (34 views)
2015-06-29 05:44:54

TritonDreyja (45 views)
2015-06-24 17:10:40

CopyableCougar4 (44 views)
2015-06-23 00:34:45

BurntPizza (48 views)
2015-06-21 20:36:46

cookiecompiler (91 views)
2015-06-11 15:42:53

cookiecompiler (54 views)
2015-06-11 15:41:14
How Do I Expand My Game?
by bashfrog
2015-06-14 11:34:43

List of Learning Resources
by PocketCrafter7
2015-05-31 05:37:30

Intersection Methods
by Roquen
2015-05-29 08:19:33

List of Learning Resources
by SilverTiger
2015-05-05 10:20:32

How to: JGO Wiki
by Mac70
2015-02-17 20:56:16

2D Dynamic Lighting
by ThePixelPony
2015-01-01 20:25:42

How do I start Java Game Development?
by gouessej
2014-12-27 19:41:21

Resources for WIP games
by kpars
2014-12-18 10:26:14
java-gaming.org is not responsible for the content posted by its members, including references to external websites, and other references that may or may not have a relation with our primarily gaming and game production oriented community. inquiries and complaints can be sent via email to the info‑account of the company managing the website of java‑gaming.org
Powered by MySQL Powered by PHP Powered by SMF 1.1.18 | SMF © 2013, Simple Machines | Managed by Enhanced Four Valid XHTML 1.0! Valid CSS!