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  Vehicular Fun  (Read 5545 times)
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Offline wessles
« Posted 2014-02-06 03:12:12 »

Hello there.

I would like to introduce you to the stress-ball of a game, Vehicular Fun. Made in 2 days with MERCury.

This game is made in MERCury, showing the best of all the engines features such as lingering particle effects, easy to use shaders, simply made graphics, etc!

This game is made for 2 (+1) things:
- To simulate a FBPs* game: GTA5
- To be my personal stress ball
- To demonstrate MERCury

It so far is just a punch-em-up, with a retro feel (NOTICE DA FWIKKIN CRT SHADAH!) to it.

Jar File (Multi-Platform)

<WASD> - Move
<SPACEBAR> - Punch (referred to in code as KAPOW)
<Q> - Lower kaPowr
<E> - Raise kaPowr

Go ahead, play it, mod it, and let me know what you think. This is for you guys.

Cheers to the stress relief; vehicles coming soon,
-wes  Smiley
Offline LiquidNitrogen
« Reply #1 - Posted 2014-02-06 03:22:17 »

seems to keep crashing after 35 seconds
Offline HeroesGraveDev

JGO Kernel

Medals: 382
Projects: 11
Exp: 4 years

┬─┬ノ(ಠ_ಠノ)(╯°□°)╯︵ ┻━┻

« Reply #2 - Posted 2014-02-06 03:22:45 »

You have some serious stability issues with Mercury.

After a minute, things started lagging and within 10 seconds, my computer was unresponsive.

It took 2 minutes, and a pkill -9 (which if you don't know, is bad to use and is a last resort) to close it. Angry

You have some serious fixing to do.

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Legends of Yore - The Casual Retro Roguelike
Offline Brynn

JGO Wizard

Medals: 103
Projects: 3
Exp: 1 month or less

JGO's Spiffy Duchess

« Reply #3 - Posted 2014-02-06 13:27:07 »

I dont like the collision, I think it should be down to the pixel accurate, (do they call that per pixel collision like everything else these days?)

Welcome to a new kind of tension
All across the alienation
Where everything isn't meant to be okay
Offline Opiop
« Reply #4 - Posted 2014-02-06 23:33:09 »

Awesome! Sorry about the time I'm taking off, my family is crazy... but very cool that you made a game with MERCury!
Offline Drenius
« Reply #5 - Posted 2014-02-07 17:52:27 »

@opiop64:    Not using it would be a bad sign...
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