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  Pixel Battle Arena //prototyp  (Read 2146 times)
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Offline Christopherson

Senior Devvie

Medals: 6
Projects: 3

« Posted 2014-02-04 16:59:18 »

2-4 player Arena Party Game.
Xbox controller or Keyboard input.
Pick your character. Last man standing wins!


A crash on phobos side project.
Same code structure,editor and improved collision algorithm.

The menu is far from finished and you have to change the map (0..3) in the file.

There are 6 weapon-upgrades. All above doesnt work.
Medipack gives you 10+ health.
Peperony let you run faster and jump higher. If you already collected one, you gain 2+ health;
Itemspawns are kinda random at the moment. Will be fixed.

//xbox360 controller input:
- shoulder buttons to navigate in the menu.
- LEFTSTICK to move , A to jump & RIGHTSHOULDER to fire.

//Keyboard input:
Player 1:

Player 2:

H - respawn (dont resets the weapon)
L - wireframe and editor

next version with fixes will come soon.

Offline zngga
« Reply #1 - Posted 2014-02-04 17:46:09 »

This looks amazing! Nice job man, I love the pixely graphic style. Looking forward to future development.

My code never has bugs... it just develops unexpected features!
Offline Gibbo3771

JGO Kernel

Medals: 125
Projects: 5
Exp: 1 year

Currently inactive on forums :(

« Reply #2 - Posted 2014-02-04 17:48:16 »

Dude this looks outstanding, love the art.

"This code works flawlessly first time and exactly how I wanted it"
Said no programmer ever
Games published by our own members! Check 'em out!
Legends of Yore - The Casual Retro Roguelike
Offline wessles

JGO Kernel

Medals: 245
Projects: 4

Enthusiast of amusement. Lover of code.

« Reply #3 - Posted 2014-02-05 22:36:55 »

Love it. However, I love your debug mode even more:

Zoom in enough, and it goes inside out!

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